But with AAA titles now costing well over ten million dollars to make, publishers have to sell huge quantities to make money (so they say). The console market offers those volumes. The PC market does not, and PC game development is really going to suffer going forward. We will probably see very few exclusive AAA PC titles with most AAA PC games being ports of previously released console games. Sadly, yes, but I fail to see what anyone can do about it. To be honest, I'm sorta glad the REALLY good PC games have become few and far between, since I've stopped buying as many games.
And I mean, even in the days when PC gaming was considered to be "on top", the great titles didn't sell more than they do today. I think PC gaming is simply at its peak, and it's never going to get higher than this, whether there would be consoles or not.
The majority of the console demographic would never buy a PC anyways.
1) Too expensive
2) Can't do in house multiplayer
3) Can't rent games
That's a lot of customers you're missing out on because of those three (I'm sure I could think up a few more reasons, such as that you need a Phd in computers to get some games to run nowadays).
I say, be happy with what we've got for the PC, the 4 or 5 really good / great titles that come out for it a year, buy those, support the devs that make them, and for the rest, well, get a console and rent games.
Creston