If the PC market keeps growing, it's not dying...I'm not really sure why everyone keeps comparing the two anyways...I fail to see why the marketshare issue is even that important.
If the PC's marketshare is shrinking, it's dying because developers and publishers put their focus where the big money is. For low budget games, a successful title can have a low sales volume (a few hundred thousand units) and still make money because it didn't cost much to make. But with AAA titles now costing well over ten million dollars to make, publishers have to sell huge quantities to make money (so they say). The console market offers those volumes. The PC market does not, and PC game development is really going to suffer going forward. We will probably see very few exclusive AAA PC titles with most AAA PC games being ports of previously released console games.
This comment was edited on May 25, 20:48.