" Being able to kill from over 1 km away is what set the original apart in the first place!!!"
Exactly. Unhindered unforced engagement distances. THAT was Delta Force.
I have waited(like many have) since DF 2 for a Nova game done like Nova used to do them ala DF and DF 2. Since then they have systematicly removed just about everything that set those 2 stellar offerings from anything that was out at the time:
Removed:
1: Land Warriors release ... Nova removed the grass. Grass the single most tactical visuals cover element... which started to turn the game from tactical, to quaker.
2: BlackHawk Downs release... saw the removal of the M4 ACOG scope pretty well crippling the Rifleman Class... and Novas big move to do away with their long and mid range engagement distances=another core feature that no other dev excelled at, and their concentration on more or less a pure CQB.
3: Joint Ops is then released, and nova further dumbs down the sniper Class.... and again cripples the Rifleman Class etc etc etc.
4: DF Xtremes release, which Nova said was supposed to be a budget Delta Force release, but ends up being lip service only. What it really is, is Joint Ops Junior, with THE worst weap balancing EVER.
If this is what they are planning to release from now on, I hope they go under. Better this, then to see Nova turn Delta Force into a pure quaker.
This comment was edited on May 17, 18:01.