I agree prez. Besides the early days when I was playing Quake 1/2 Threewave CTF WAY WAY TOO MUCH, Tribes was the best time I ever had gaming. I was in a Tribe named Western Alliance where we all used our City and State as our names. We were a top Tribe for a long while. When T2 came out we sorta faded. T2 was a cool game, very well done, but they kinda hosed the start up of it with all the problems it had right out of the box. Killed the momentum for a lot of people.
When I heard about Tribes:V i was really hoping for something special. When I heard it was going on the Unreal engine, I knew I wouldn't like it. Still, I gave it a chance and it felt like an arcade game, sort like what id did to Quake with Quake 3. I don't feel like im actually out doors in that game. Feels like a big fake ass arena.
I don't care what anyone says. To this day I believe that Tribes required skill beyond anything else that has been put out in the FPS genre. By the time you were doing mid-air disks regularly, you were a mad man. The whole dynamic of tribes with the jetpack battle was just awesome. It took me back to Quake 1/2 grappling hook days where I use to own countless people while grappling through the air. It took a while to master the timing, but you could be untouchable once you worked it out.
These days I have found that I can walk into ANY and I do mean ANY FPS game, and own it after a full day's session. Once I learn the weapons, timing and maps, I put the spank on. To me it's kind of sad. I mean in a game like tribes you could get really good, but with all the wide open areas there were always new routes, and ways to sneak the flag back home. Now it's all predictable.
Someone should either mod this new crapper Tribes:V that's out now, or just make a Tribes knock off. Use the jetpack, and just have a ball shooter instead of the disk so you don't get busted for stealing IP. The rest of the weapons were pretty standard anyway.
Like I said before, this has nothing to do with me being stuck in the past. It has everything to do with how freaking FUN the gameplay was.
Some other game company needs to explore the jetpack idea. When it comes down to it, this added dimension in battle was one of the things that made Tribes great (as did the grappling hook in early Quake CTF). Shit all these guys steal each other's ideas on a regular basis, I don't know why they should ignore the jetpack.
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...i am still inside here. a little bit comes bleeding through... -nin
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He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.