Well, I’m sure you understand how software licensing works, but to make things clear to everyone, you don’t “own” software when you buy it. You are paying for a license to use it, the reason this is important is that I think many have the impression that buying a CD somehow makes the “ownership” more valid, it does not, it’s just a delivery medium for the software, which you do not own (technically, you own the plastic, but not what’s written on it, so if ownership of plastic is important…:)). I’m not sure what you imagine developers doing to screw over their customers (I don’t know what DRMing means), perhaps you can elaborate, but off the top of my head I can’t think of anything that wouldn’t do more harm to them than good. And as far as liquidating assets, yes, I can see that, but I seriously doubt any but the largest publishers are going to do all their licensing and purchasing in-house, so if the company folds the selling and such can continue on the provider’s system. If it is a large publisher and they do their selling or authentication in-house, then they’ll almost assuredly keep that portion going, because it’s continued revenue makes it an asset. If the provider doesn’t allow re-downloading purchased products, then treat them just like a publisher unwilling to replace damaged CDs and don’t buy from them. Again, all things considered, I still think it’s far more likely that the customer gets screwed from lost or damaged CDs then on-line delivery systems folding. I still think the majority of the people out there prefer CDs for one simple reason, they are conditioned to do so. I’m sure when the microwave was introduced many customers avoided it for similar reasons, they were conditioned to use stoves and burners, and likely had 100 reasons they were afraid of them which seemed logical at the time, but now seem pretty silly.
This comment was edited on Apr 29, 09:45.