f developers set up a digital distribution system that didn't require the user to log-in to play ( cough ..steam ...cough) and allowed the end user to make a cd back up of the game they bought(downloaded) I think people would really take a liking to it.
I did read that, but the point I was trying to make was that I don't think most developers will do that because it doesn't make good business sense. Developers want to stop piracy as much as the publishers do. They aren't going to distribute something online where you can make a CD backup that doesn't require the use of their servers to run. If all their service consists of is the ability to buy the game and download it in an unrestricted fashion, they'll never sell any. I'm all for cutting out the publishers, I just have reservations about this method because using a cheaper, higher-margin method of delivering the games still won't save a developer that puts out several bombs (and well, we all know that happens regularly.)
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