Guild Wars Launches

Today marks the official launch of Guild Wars, ArenaNet's free-to-play MMORPG:
Thursday 28 April 2005/... ArenaNet®, creators of the highly anticipated online roleplaying game Guild Wars®, and NCsoft® Corporation, the world's leading developer and publisher of online computer games, today announced that Guild Wars is available at retail in Europe, North America and Australia.

Guild Wars is the ultimate global online RPG, a transporting experience that transcends the boundaries of geography, technology and language. Play with anyone, anywhere, at any time and there's no subscription fee required. Guild Wars immerses players in a colorful, robust and detailed online fantasy world where success is determined by player skill, not by the time spent playing.

"By bringing together the best elements of action, roleplaying and massively multiplayer games we have created a unique gameplay experience that appeals to casual and core players alike," Mike O'Brien, ArenaNet co-founder said. "Players throughout Europe, North America and Australia will now be able to compete in the Guild Wars world together."

Players must select eight of the more than 450 available skills to build competitive characters for each battle. Challenging gameplay forces players to use their heads and make good decisions in a brains-over-brawn battlefield. Dramatic guild challenges, tournament play and arena combat provide a unique game experience each time players log on.
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Apr 28, 2005, 21:23
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Re: No subject Apr 28, 2005, 21:23
Apr 28, 2005, 21:23
 
kobalt I love instancing I dont want millions of players to look at across the field seeing them as you say "hunting and shit",

No one said shit about if instancing is good or bad, so I don't know the fuck you are talking about. You want a game that is completely instanced? why not try nwn? that a mmorpg too?

Halsy, please set the reminders at which I get to tell you how badly DDO fucked up. Start from launch, say in 12 months time.

DDO is made by turbine

it never has a chance


Kobalt, no MMORPG has called it instancing, except WOW.

...are you implying that wow invented the word instancing? I sure as hell heard it used years before development of wow even started. Do all games call it instancing IN THE GAME? no but it's a general term that everyone will know what you are talking about no matter what game. You talk about AO missions and anyone that hasnt played it wont know the fuck you are talking about, you say AO instances and they will know.

I honestly have no idea what your thread is about, the orginal post you were replaying to I was simply refering to why gw is not a mmorpg(as in 95% instanced), not about the word itself.

And yes the term instance has been around longer then ao too, shit I remember discussions on using instances when eq first came out with its all of 2 high lvl mobs(vox and naggy 4 life).


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