SANTA CLARA, Calif., (April 27, 2005) – Leading games
publisher and developer Namco Hometek Inc. today announced HELLGATE: LONDON, the
first original PC title from premier developer Flagship Studios. HELLGATE:
LONDON is a role-playing game set in the immersive first-person perspective.
With a completely randomised world that offers a unique experience every time
you play, HELLGATE: LONDON introduces a demon-ridden world where the last
survivors of the human race must meld science and magic to survive.
"HELLGATE: LONDON is an incredibly ambitious title that will break the mold of
conventional role-playing games," said Nobuhiro Kasahara, President and CEO of
Namco Hometek, Inc. "With Flagship Studios' unprecedented experience, we are
confident that HELLGATE: LONDON will be one of the most anticipated PC games
"With our first game, we intend to create something unique in the world of
RPGs," said Bill Roper, CEO and co-founder of Flagship Studios. "By focusing our
expertise and creative energy onto this one title, we are crafting a compelling
world that combines massive amounts of randomization and
customisation to offer infinite replayability."
Set twenty-five years in the future, HELLGATE: LONDON introduces a world
devastated by a demon invasion and a desolate city scorched by hellfire where
mankind has gone underground to survive. Among them are the Templar, an archaic
and secret society that foresaw this demonic apocalypse centuries ago. Followers
of arcane rites, the Templar combine futuristic technology with ancient
artifacts to forge powerful weapons and armor. The mystic sanctuary of the
Underground system provides players safe conduct throughout the sprawling
metropolis of London as they seek to preserve the bloodline of man and gain a
foothold against the minions of darkness.
HELLGATE: LONDON combines the depth of role-playing games and action of
first-person titles, while offering infinite playability with randomly created
levels, items, and events. The player creates a heroic character, completes
quests, and battles through innumerable hordes of demons to advance through
experience levels and branching skill paths. A robust, flexible skill and spell
system, highly customizable appearances, and a massive variety of randomly
generated equipment allow players to create their own unique hero. For more
information about the game log onto
It could be good, certainly, and good randomized worlds would be interesting. I just can't see how a first-person Diablo-like game could work. A Morrowind+randomization I could see, but... well, I good luck Flagship, I hope this works.