They had separate battle.net servers for asia, yet those freaks still ruined Diablo 2 by plaguing the American servers. Diablo 2 was instanced too, but there were plenty of ebay sales for that game. Anyway I was just pointing out what kind of company you are supporting by purchasing this game.
True, a lot of the Koreans ruined the Battle.net USWest/USEast experience, but that problem has been dealt with in Guild Wars. See, the American/Australian/Asian (Think Singapore)/European client is a different one than the one Koreans and specifically Koreans use. Basically, anyone with the former client can connect to either America or Europe if they want to, but anyone playing on the Korean client, which is the only version sold in Korea by NCSoft, can't connect to the American or European servers. They're not given a choice in the matter, so we won't have a problem with any influx of Koreans on the server. But if you have a friend in Korea who wants to play with you, you can join him on the International server. This is no big deal for Americans stationed in South Korea, though - they can just buy the American version from America or Europe and play it. It isn't based on IPs.
Don't get me wrong, I loathe NCSoft, particularly NCSoft Austin for their lackluster support of Lineage II, but ArenaNet uses its own support staff, so nobody has to deal with NCSoft.
I wouldn't call it an MMORPG either. I know that ArenaNet doesn't - they call it a CORPG (Cooperative online RPG). It's mainly the fault of magazines and the gaming press that refer to it as an MMORPG because they don't want to call it a 'hybrid' or something else.
This comment was edited on Apr 23, 10:38.