More on Remedy's Next Game

Remedy Entertainment sends along a brief follow-up to the revelation that their next game will be shown of at E3 this year (story), adding scant details to what we know of the situation:
After the completion of Max Payne 2, there has been a continuous, active interest towards Remedy's next title from both the press and the gamers. So far the developer has remained silent and kept a strict focus on the pre-production of a new game franchise of their own design.

Petri Jarvilehto, Lead Game Designer, comments on the company's silence: "Focus is important to us, we want to minimize distractions and to concentrate on making the best possible game. We felt that now would be the perfect time to give everyone a first look of what we've been up to. Once we get back from E3 we will pull down the shades, close the doors and get back to work."

Remedy is currently self-funding the new title. "For a small, independent developer we are in a rare position of being able to maintain our own vision of what a perfect game is about. We are uncompromising and passionate about our work," says Jarvilehto, and continues, "Our previous games have been successful, gamers have come to expect a lot from us, so there is a lot of positive pressure as well. We are thrilled to show what we have been up to since the Max Payne games."

The game is targeted for the next generation of consoles and PCs. The release date has not been announced.
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21.
 
Re: Not giving much away
Apr 22, 2005, 10:37
21.
Re: Not giving much away Apr 22, 2005, 10:37
Apr 22, 2005, 10:37
 
Bleh, the problem with console games is they are made for console players, the lightweight gamers preferential to style over substance.

Play Jade Empire and I DARE you to say that again.

Seriously, this whole "Consoles are for kiddies" mentality is just getting fucking retarded. It's coming to the point where the ONLY decent things left to play are coming out on consoles, or are at least co-developed. Farcry and Half Life 2 being somewhat exceptions in that they went PC first, console second.

I think the X360 and PSX3 will kick some serious ass. Not to the extent that a top of the line PC will do, but for the next two years, I think you will see no difference really between a console game and a PC game (except for resolutions, provided you don't have an HDTV).

I loved MP, I didn't really like MP2 all that much. They sped up bullet time, unless you went deeper into "the zone", which made the whole wackiness of turning on bullet time, charging into a room and then trying to be as stylish as possible when killing everyone almost pointless.
Also, I take dumps that lasted longer than Max Payne 2.

I did replay it again just last week, and it was good fun for the six hours it took me to get through. I even played through on Absurd mode this time, just to see the Real Ending this time.

I would definitely buy a new Max Payne game, as in the end I have enjoyed the crap out of both of them, even though I felt MP2 was a step back from MP1 (as opposed to most of you, it seems).

Remedy has a good reputation in my book, they just need to learn to put some content in a game. 6-10 hours is just NOT ENOUGH GAME for my fifty fucking dollars.

Creston


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