But nowadays, it feels like the game itself has to be really spectacular to overcome the boredom of the same setting.
Soldiers: Heroes of WWII had everything described in Relic's project, as well as RPG-style equiping of units and even toggled "direct control". They'll really need to pull some major innovation out of their arse to sell this one.
I truly hope they do.
is for fire that burns down the whole townU
is for uranium bombsN
is for no survivors
...when you're having FUN
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev