New York, NY – April 20, 2005 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced Serious Sam II, the much-anticipated return of Sam “Serious” Stone to PC and the Xbox® video game system from Microsoft.
“Gamers have been anxiously anticipating a full sequel ever since Serious Sam: The Second Encounter was released back in 2002,” said Christoph Hartmann, Senior Vice President of Publishing for 2K Games. “The frantic action and lighthearted humor of Serious Sam really struck a chord with gamers worldwide, and with a brand new engine and greatly expanded gameplay, we think fans will agree that the return of Sam has been well worth the wait.”
“Our second generation Serious Engine allows us to create characters with over 100 times more detail than the last game,” added Roman Ribaric, CEO of Croteam Ltd, developers of Serious Sam II. “This has allowed us to create huge, lush environments and even crazier enemies than before, without having to scale back the gameplay in any way. Gamers can rest assured that with the capabilities of our new engine, we’re not only going to match the record we set with the first Serious Sam for the most enemies on screen at one time, we’re going to surpass it.”
Serious Sam II will be released for PC and Xbox in fall 2005, and will be showcased at 2K Games’ booth at this year’s E3 Expo. Look for the first details on the game in the June issue of Computer Games Magazine, featuring Serious Sam II as the cover story, on newsstands in early May.
"Hl2 and D3 were just basic shooters.... "
Seriously, with perhaps the exception of Deus Ex, I still haven't seen a game with the interactivity of Duke3D...and that was a mid nineties game.
"HL and HL2 are closer to Myst or Fallout than Doom or Unreal."*lol*
And I thought my framerate was bad!