Call of Duty 2 Announced

Activision announces that Infinity Ward is set to return us to the battlefields of World war II with Call of Duty 2, a sequel to their military shooter:
ACTIVISION'S INFINITY WARD IN DEVELOPMENT ON CALL OF DUTY 2

Santa Monica, CA - April 7, 2005 - Attention soldiers! Activision, Inc. (Nasdaq: ATVI) and acclaimed developer Infinity Ward are back in action with Call of Duty 2(tm), an all new epic title which delivers an unparalleled portrayal of the chaos and intensity that was World War II. The sequel to the award-winning Call of Duty(tm), Call of Duty 2 is powered by a proprietary new engine featuring striking new visuals, advanced A.I. technology, the most realistic squad combat and explosive action in new historic campaigns. The title is scheduled for release this fall and is not yet rated by the ESRB.

Call of Duty 2 lets players experience four individual soldier stories as they overcome insurmountable odds in multiple campaigns. Players have the freedom to follow each of the four storylines through for the ultimate character-driven experience, or they can engage in the historic battles chronologically for quick hitting action.

Infinity Ward, creator of the blockbuster, original Call of Duty, has also expanded the scope of combat to deliver a truly realistic battlefield experience. Squads now have the freedom to take on a variety of mission objectives, on expansive battlefields that allow for multiple paths and the ability to utilize actual combat tactics like outflanking and fire and maneuver capabilities.

Call of Duty 2's new engine and A.I. technology set the stage for authentic squad combat and astonishing action. Concealment can be key as battlefield smoke or even deployed smoke grenades cloud visibility. Weather effects such as the dusty sandstorms of North Africa and whiteout blizzard conditions of Russia, for example, will keep soldiers glued to their bunkers. The team has also employed a state-of-the-art Battle Chatter System that brings the action to life as squad-mates bark out context-sensitive updates in real-time to players through an advanced A.I. system.

"Our team at Infinity Ward is committed to thrusting gamers into the heat of battle like no other, taking players on a thrill-ride of adrenaline that leaves everyone gasping for air," states Grant Collier, president, Infinity Ward. "In Call of Duty 2, we are creating the most intense and realistic action game imaginable with a stunning visual atmosphere and an advanced technology that delivers an unprecedented level of authenticity."
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Re: The 4 campaigns
Apr 7, 2005, 15:33
9.
Re: The 4 campaigns Apr 7, 2005, 15:33
Apr 7, 2005, 15:33
 
Ant, I couldn't really answer that, as I haven't played it a whole lot myself. Too many damn games!
It may end up being quite good, but it just didn't pull me in quite as much as the main game.

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