Call of Duty 2 Announced

Activision announces that Infinity Ward is set to return us to the battlefields of World war II with Call of Duty 2, a sequel to their military shooter:
ACTIVISION'S INFINITY WARD IN DEVELOPMENT ON CALL OF DUTY 2

Santa Monica, CA - April 7, 2005 - Attention soldiers! Activision, Inc. (Nasdaq: ATVI) and acclaimed developer Infinity Ward are back in action with Call of Duty 2(tm), an all new epic title which delivers an unparalleled portrayal of the chaos and intensity that was World War II. The sequel to the award-winning Call of Duty(tm), Call of Duty 2 is powered by a proprietary new engine featuring striking new visuals, advanced A.I. technology, the most realistic squad combat and explosive action in new historic campaigns. The title is scheduled for release this fall and is not yet rated by the ESRB.

Call of Duty 2 lets players experience four individual soldier stories as they overcome insurmountable odds in multiple campaigns. Players have the freedom to follow each of the four storylines through for the ultimate character-driven experience, or they can engage in the historic battles chronologically for quick hitting action.

Infinity Ward, creator of the blockbuster, original Call of Duty, has also expanded the scope of combat to deliver a truly realistic battlefield experience. Squads now have the freedom to take on a variety of mission objectives, on expansive battlefields that allow for multiple paths and the ability to utilize actual combat tactics like outflanking and fire and maneuver capabilities.

Call of Duty 2's new engine and A.I. technology set the stage for authentic squad combat and astonishing action. Concealment can be key as battlefield smoke or even deployed smoke grenades cloud visibility. Weather effects such as the dusty sandstorms of North Africa and whiteout blizzard conditions of Russia, for example, will keep soldiers glued to their bunkers. The team has also employed a state-of-the-art Battle Chatter System that brings the action to life as squad-mates bark out context-sensitive updates in real-time to players through an advanced A.I. system.

"Our team at Infinity Ward is committed to thrusting gamers into the heat of battle like no other, taking players on a thrill-ride of adrenaline that leaves everyone gasping for air," states Grant Collier, president, Infinity Ward. "In Call of Duty 2, we are creating the most intense and realistic action game imaginable with a stunning visual atmosphere and an advanced technology that delivers an unprecedented level of authenticity."
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37.
 
Re: Yay
Apr 11, 2005, 15:46
37.
Re: Yay Apr 11, 2005, 15:46
Apr 11, 2005, 15:46
 
Call of Duty was an excellent game, one of the few that were able to give that "you are doing something epic" feeling. That said, I'd like to seem them innovate and get away from their MOHAA (everything is scripted) roots. What I read in the PC Gamer article was promising, as they were implying that they were leaning more towards a FarCry (we give you an objective, you find out how you want to do it) mentality. I've always wanted to have the gameplay of Call of Duty in a game where they stick a town in front of me, tell what objectives I need to acheive and let me and my squad go at it. A solid FPS where I'm not on a pre-determined path is a rarity, IMO.

36.
 
Re: Yay
Apr 9, 2005, 17:07
Prez
 
36.
Re: Yay Apr 9, 2005, 17:07
Apr 9, 2005, 17:07
 Prez
 
Truthfully, a good game is a good game to me. I can play as many WW2 shooters and strategy games that are made assuming that 1) they are well made 2)they are respectful and somewhat historically accurate and 3) not a blatant clone of something else.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
35.
 
Re: ?
Apr 9, 2005, 13:33
35.
Re: ? Apr 9, 2005, 13:33
Apr 9, 2005, 13:33
 
Call of Duty 2: Hitler Strikes Back? Well every good event needs a sequel doesn't it? When the dollar calls you holler back.

It'd make more sense to have another Call of Duty title but including "Two" in the title is just nonsense. That is unless they're planning on venturing into alternate history scenarios which would invalidate the events of 'CoD1'.

34.
 
Re: Yay
Apr 9, 2005, 03:12
34.
Re: Yay Apr 9, 2005, 03:12
Apr 9, 2005, 03:12
 
Can we PLEASE, for the love of God, have some NEW ORIGINAL IP...
It's there. Just don't buy the WW2 games if it upsets you that much, and do actually spend money on the more original games.

Look at the story on "Metronome", for instance. Or go buy the awesome "SWAT 4" (noting of course that only two of the four SWAT games have been first-person shooters, and that while that still makes SWAT 4 a sequel, it is at least not set in WW2

33.
 
No subject
Apr 8, 2005, 17:23
33.
No subject Apr 8, 2005, 17:23
Apr 8, 2005, 17:23
 
You know i just had a flash of "genius".

How about a FPS set in WW1 at the start of the war in 1914 before it became trench warfare where you play the allies?

OR! How about you play as German infantry between 1939-1941 when the Germans were kicking the crap out of the allies?

That would be fun.

32.
 
Re: Yay
Apr 8, 2005, 17:16
Sty
32.
Re: Yay Apr 8, 2005, 17:16
Apr 8, 2005, 17:16
Sty
 
Can we PLEASE, for the love of God, have some NEW ORIGINAL IP...

No.

Sincerely,
Marketing



_________________________________________________
F is for fire that burns down the whole town
U is for uranium bombs
N is for no survivors
...when you're having FUN!
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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31.
 
Yay
Apr 8, 2005, 10:07
31.
Yay Apr 8, 2005, 10:07
Apr 8, 2005, 10:07
 
ANOTHER WWII shooter. Hot damn, I'm already excited!

It's nice to know we can still come up with some new ideas in the gaming industry. It's just like Hollywood now.

Shit, even Quake 4 is going to feel fresh after all these generic WWII shooter clones, "this one with a new weapon that will ALWAYS jam when you try to reload it. Plus, our parachutes are green, not yellow!!!!"

Aren't people sick of this shit by now? How many more nazis do you need to kill?

Can we PLEASE, for the love of God, have some NEW ORIGINAL IP...

Creston

Avatar 15604
30.
 
Re: WW2-shooters
Apr 8, 2005, 09:08
30.
Re: WW2-shooters Apr 8, 2005, 09:08
Apr 8, 2005, 09:08
 
Thats because all the Vietnam games sucked.
"Vietcong" was/is excellent.

29.
 
Re: WW2-shooters
Apr 8, 2005, 07:38
29.
Re: WW2-shooters Apr 8, 2005, 07:38
Apr 8, 2005, 07:38
 
Well, I actually thought that the flood of WWII-shooters would dry up when we got the Vietnam trend a while ago. It seems that Vietnam died, and WWII continues.

Thats because all the Vietnam games sucked. Men of Honor was pure crap and the other titles weren't that much better. BFV was almost quite forgetable. Not sure whats wrong with the Viet theme but for some reason its hard to make a decent game out of that conflict.

28.
 
Re: Prayers
Apr 8, 2005, 02:06
28.
Re: Prayers Apr 8, 2005, 02:06
Apr 8, 2005, 02:06
 
I think Fred's "mom" was my favorite...

Swearing Omokk never drops the belt,
Ray

-----
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Everything is awesome!!!
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27.
 
Re: HOLY GRAIL
Apr 8, 2005, 02:05
27.
Re: HOLY GRAIL Apr 8, 2005, 02:05
Apr 8, 2005, 02:05
 
I will say it is a little hard going into Swat 4 after the gaming goodness that is Chaos Theory, but it is one heck of a Swat game (nutso AI moments aside.)

About to raid UBRS,
Ray

-----
Posting again! FOR THE WIN!
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I love you, mom.
Everything is awesome!!!
http://www.kindafunny.com/
I love you, mom.
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26.
 
Re: HOLY GRAIL
Apr 8, 2005, 00:19
26.
Re: HOLY GRAIL Apr 8, 2005, 00:19
Apr 8, 2005, 00:19
 
Kane, go out and buy "SWAT 4" right now. NOW I say.

25.
 
Re: HOLY GRAIL
Apr 7, 2005, 22:45
Sty
25.
Re: HOLY GRAIL Apr 7, 2005, 22:45
Apr 7, 2005, 22:45
Sty
 
"It's like masturbating with a cheesegrater... slightly amusing, but mostly painful."

_________________________________________________
F is for fire that burns down the whole town
U is for uranium bombs
N is for no survivors
...when you're having FUN!
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
Avatar 13874
24.
 
HOLY GRAIL
Apr 7, 2005, 21:26
24.
HOLY GRAIL Apr 7, 2005, 21:26
Apr 7, 2005, 21:26
 
Iam like a herion addict , always searching for that perfect fix of a game ( realistic-,not boring,cinematic-,not arcadish,challenging,-not tedious....if someone could combine MOH AA with R6 , Ghost Recon,Raven Shield,BF1942,COD and CS it would be heaven !

Avatar 14092
23.
 
Re: Prayers
Apr 7, 2005, 21:13
23.
Re: Prayers Apr 7, 2005, 21:13
Apr 7, 2005, 21:13
 
"fredster" - "i like pie"....CLASSIC !

Avatar 14092
22.
 
Re: No subject
Apr 7, 2005, 21:05
22.
Re: No subject Apr 7, 2005, 21:05
Apr 7, 2005, 21:05
 
do you people still need to have that damn fredster sig? the guy hasn't been around for what, over a year now, if not more?
-----------------------------------------------
I like pie.
21.
 
Re: No subject
Apr 7, 2005, 19:59
PHJF
 
21.
Re: No subject Apr 7, 2005, 19:59
Apr 7, 2005, 19:59
 PHJF
 
Bleh, bull shit. There's only so much Garand I can take, and I am far past that point.

GREAT games arn't just great games, they are great because they bring something new and refreshing to the table on top of being excessivly playable. Great games are evolutionary. Or at least revolutionary.

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20.
 
No subject
Apr 7, 2005, 19:15
20.
No subject Apr 7, 2005, 19:15
Apr 7, 2005, 19:15
 
I hope it won't be as ridiculously overscripted as the CoD add-on was. I gave up on that one about four levels in. Got tired of having to restart a level because the scripting broke down, or getting blown up by the German Omniscient Artillery Spotters when I backtracked too far...

19.
 
No subject
Apr 7, 2005, 19:07
19.
No subject Apr 7, 2005, 19:07
Apr 7, 2005, 19:07
 
I really enjoyed Call of Duty (perhaps because I never played the Medal of Honour games); so I'm looking forward to this.

Although it only says 4 soldier stories, not from 4 sides... possibly it'll have US campaigns for the Pacific & Europe, although I'd probably be more interested in seeing the German side (possibly the beginning of the war, maybe up to the Dunkirk evac) for the novelty of it, or from the Aussie or Candadian sides (for example), because they tend to get ignored.

18.
 
Re: No subject
Apr 7, 2005, 18:11
18.
Re: No subject Apr 7, 2005, 18:11
Apr 7, 2005, 18:11
 
Yea i'm looking forward to this quite a bit. I enjoy any good game, no matter what it's theme is based around. A good game is a good game, even if it's set in the same-ol-same ol WW2 theatres as many other games are.

I hope that they leave the engine open-ended for modders like myself. I created a mod for Call of Duty/United Offensive and I would like to be able to mod COD2 as well.

Chris_P
Merciless Creations
http://www.mercilessmod.com


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