As far as building the Star Wars universe out of Lego goes, the game is absolutely brilliant -- a real work of art, and it's clear that the designers are both SW fans and Lego afficionados. The graphics are just right. You could probably take screenshots and use them as blueprints for building some of the setpieces out of Lego yourself, and there is a huge amount of creativity on display there. I was very impressed with that aspect of it, and using your force-powers to assemble and disassemble the Lego stuff is awesome..
As far as an actual
game goes, OTOH, it's pretty wretched. At least, it is if the demo is any real indication of what goes on in the full game. Complete lack of camera control (and a sluggish and mostly incompetent AI camera implementation) would be my #1 complaint.
Spectacularly boring combat would be #2. But honestly I'd happily overlook #2 if #1 didn't exist as the amazing Legoness of it all is really very cool (at least, to a Lego freak like myself it is). Trouble is, since you don't get to move the camera yourself, you can't just wander around checking things out. Dumb 3rd person camera systems are a personal nemesis of mine, so I could be overly sensitive here, but it took a major effort to get through the demo
Bleh, says I
Might be good for the very little ones (arguably the game's target audience), but I'd be surprised if anyone over 12 didn't find the gameplay mechanics tedious and frustrating.
Then again, WB seems to think reinventing Bugs Bunny as an Xtreme lazer-beam-ninja-thing is going to go over well, so there's just no tellin' what them kids might like these days. No siree, no tellin' at all, I tells ya! Where's my teeth at?
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I actually get paid for this..
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I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.