HL2 DM & Source Engine Update Plans

New Counter-Strike Source Map Coming Soon on the Steam Website (thanks Voodoo Extreme) has details on plans to release a new Counter-Strike map via Steam, Half-Life 2 deathmatch updates, and a high dynamic range lighting feature for the source engine:
Over the next month or so there will be a couple of interesting releases via Steam, in addition to the upcoming Counter-Strike map cs_compound.

First, we'll be releasing an update to Half-Life 2: Deathmatch that will include the Slam, Stunstick, and the Crowbar. We're not ready to release the contest winning maps just yet, but we will be releasing a new map we've built at Valve to tide people over while we sort out the contest winners. There will also be a release to Counter-Strike: Source around the same time that will address a few minor issues.

One feature that we'll be adding to the Source engine in the coming months is high dynamic range lighting. To showcase this we've taken a part of the Highway 17 chapter of Half-Life 2 and worked it into a single level that incorporates HDR along with some new gameplay. We're calling this short level "The Lost Coast," and it will be made available free of charge to Half-Life 2 customers that meet a specific set of high end hardware requirements. We'll be publishing those requirements soon.

Below are a few early concept sketches of the level early in its development...
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51.
 
Re: valve is on crack
Feb 5, 2005, 23:52
51.
Re: valve is on crack Feb 5, 2005, 23:52
Feb 5, 2005, 23:52
 
It's the baton the manhacks used.
http://www.gamespot.com/pc/action/halflife2/screens.html?page=313

Whoa, that's just a whole mess of wrong. First of all, those are Combine soldiers (Well, Civil Protection Officers), not manhacks (Which were the flying buzzsaws). Second of all, that baton is called a Stunstick (Which will also be added to HL2 DM). Thirdly, the "Slam" was, in the leak at least, a satchel charge.

Sincerely,
Jeremy Dunn

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