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RattHunter Announced

Game Factory Interactive and Russian developer Secret Sign announce plans for RattHunter, an upcoming first-person shooter. Here's the deal:

RattHunter is a traditional first-person shooter set in a hi-tech environment. It does not push the envelope or bring something fresh to the genre, since we feel that there is little place for innovation in today's action games market. It is, however, solid, polished and smart. Developers lay the emphasis on original ideas in visualization and gameplay design.
The action takes place on a remote planet, which is located in a G-class star system. Its gravity, atmosphere and other conditions are pretty much the same as on Earth. The planet is rich in minerals, and the low depth of occurrence allows for strip mining.

The main character of the game is a freelance reporter who started an independent investigation in order to expose the truth behind the disappearances of workers of a corporate facility. The installation, located on a remote planet, is a primary research site for ROOM, a highly potent "miracle drug". During the game, players will have the chance to use various mechanisms (turrets, cranes) and drives vehicles such as bikes and buggies.
RattHunter features traditional, by-the-book gameplay, which does not wander into the realm of tactical shooters such as Rainbow Six. Players will have to overcome different obstacles and solve various puzzles in order to get to the next level. They will also get to shoot monsters, but there is no goal such as "Kill everyone"; the adversaries are just a device to maintain the tension and further the story. The advanced physics engine used in the game allowed us to create a highly interactive environment.

Features run-down:

8 weapon types (a great help in a serious investigation!);
More than 20 locations filled to the brim with dangerous enemies;
A wide assortment of adversaries, ranging from horrible genetic mutants, cyborg sentries and corporate mercenaries, each differing in behavior and combat tactics. Some of them hunt in packs, the others may try to outflank or perform a sudden attack;
Numerous objects showcase the advanced physics engine. They can be thrown, overturn, moved or used for various means (for example, a barricade);
A thrilling story with sharp plot turns, insidious betrayals and unexpected allies. Dive into the haunting memories of the past and discover the jaw-dropping truth about your real identity;
Objective-based levels;
Travel by foot or use bikes, buggies or hovercraft.

Minimum Configuration

Windows 2000/XP, DirectX 9.0с
1.5 MHz Pentium III/Athlon
256 MB RAM
Quad-speed CD- or DVD-drive
DirectX 8-compatible graphics card
DirectX 9-compatible sound card

46. Re: No subject Feb 4, 2005, 16:37 Squirmer
It's a rubbish statement that 'there is little place for innovation in today's action games market'. There is a ton of room for innovation. Maybe if they're being honest they could say, 'Our publisher won't fund anything risky, so our game will be nothing special.'

But to say there's no place for innovation, as though action gaming has reached its peaked and cannot be bettered, is disappointing at best and insulting at worst.

Do you really want remakes of games we've already played, or do you want game companies to at least try new things? Once we stop even trying ...

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  1. Feb 4, 08:26 mmmmmm Tango
  9. Feb 4, 09:48  Re: mmmmmm nin
  14. Feb 4, 10:24   Re: mmmmmm Drewbacca
  16. Feb 4, 10:28    puntastic reply mrBallistic
  18. Feb 4, 10:36     Re: puntastic reply Kevlar
  20. Feb 4, 10:58     Re: puntastic reply nin
  21. Feb 4, 11:17      Re: puntastic reply FatalTourist
  23. Feb 4, 11:24      Re: puntastic reply MeatForce
  25. Feb 4, 11:33       Re: puntastic reply nin
  27. Feb 4, 12:05        Re: puntastic reply MeatForce
  35. Feb 4, 14:25         Re: puntastic reply CrimsonPaw
  37. Feb 4, 14:41          Re: puntastic reply nomar
  38. Feb 4, 14:48           Re: puntastic reply nin
  40. Feb 4, 14:52            Re: puntastic reply nin
  41. Feb 4, 14:58             Re: puntastic reply Moog Operator
  43. Feb 4, 15:20              Re: puntastic reply Retired
  59. Feb 4, 21:27             Awesome Igor
  54. Feb 4, 17:47        Re: puntastic reply Overflow
  2. Feb 4, 08:26 mmmmmm Tango
  3. Feb 4, 08:45  Re: mmmmmm bothersome
  4. Feb 4, 08:47 No subject SavageD
  11. Feb 4, 10:07  Re: No subject Eye 4N Eye
  12. Feb 4, 10:13   Re: No subject Bill Borre
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  8. Feb 4, 09:43    Re: No subject Apathy Curve
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  19. Feb 4, 10:42 Hmm... The Half Elf
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  26. Feb 4, 11:40  Re: No subject JosephBlowski
  42. Feb 4, 15:19   Re: No subject Retired
  28. Feb 4, 12:10 About time... Blackhawk
  29. Feb 4, 12:22 Can't run it DigitalSin
  30. Feb 4, 12:36 Ratt WebDemon
  31. Feb 4, 13:03 ummm J-Bird
  33. Feb 4, 13:41  Re: ummm Da-Fly
  34. Feb 4, 14:10   Re: ummm Supafresh
  63. Feb 5, 01:50   Re: ummm IAmWeasel
  32. Feb 4, 13:15 No subject Tanto Edge
  36. Feb 4, 14:34 re deeny
  39. Feb 4, 14:51 Down a RATT hole theAntiELVIS
  44. Feb 4, 15:31 No subject Kxmode
  45. Feb 4, 16:27  Re: No subject The Truth
>> 46. Feb 4, 16:37   Re: No subject Squirmer
  51. Feb 4, 17:35    Re: No subject Morgan19
  47. Feb 4, 16:39   Re: No subject nightfend
  48. Feb 4, 17:10 Seriously... The Half Elf
  49. Feb 4, 17:14 No subject Steele Johnson
  50. Feb 4, 17:21  Re: No subject nin
  55. Feb 4, 18:19  Re: No subject Blackhawk
  52. Feb 4, 17:37 No subject Jim
  53. Feb 4, 17:40 ROOM Monkeys nipsyr
  56. Feb 4, 19:26 No subject Malakai
  57. Feb 4, 20:12  New innovations... Da-Fly
  58. Feb 4, 20:15 No subject Hump
  60. Feb 4, 21:30 No subject Midnight
  61. Feb 4, 22:13  Re: No subject The Truth
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  69. Feb 5, 12:43  Re: No subject Malakai
  64. Feb 5, 10:29 No subject space captain
  68. Feb 5, 11:53  Re: No subject cappy
  65. Feb 5, 10:57 No subject Icewind
  66. Feb 5, 11:50  Re: No subject cappy
  67. Feb 5, 11:51  Re: No subject cappy
  70. Feb 5, 16:36 I like this press release. Smellfinger
  71. Feb 5, 18:16  Re: I like this press release. seenitall


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