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Trip Hawkins to AIAS Hall of Fame

Trip Hawkins Inducted Into the AIAS Hall of Fame is the press release announcing that the EA and 3DO founder is entering the Academy of Interactive Arts & Sciences Hall of Fame, joining previous honorees Peter Molyneux, Yu Suzuki, Will Wright, John Carmack, Sid Meier, and Shigeru Miyamoto. The release outline's Trip's contributions to the field that lead to this honor, which is to be given out tomorrow night at the D.I.C.E. Summit.

1. I believe the AIAS is sadly mistaken... Feb 1, 2005, 02:44 Spectre-7
I think Trip Hawkins is a rather unfortunate choice, and his induction has just removed any interest I might have had in their "hall of fame". Having worked for both Electronic Arts and 3DO, and having dealt (infrequently) with Trip Hawkins personally, I strongly feel he's a man with poor judgement and extremely limited vision.

Trip Hawkins is sadly a glorified bean counter, occasionally struck with moments of complete idiocy. To be fair, many of his business decisions throughout the past 2 decades have been interesting, but almost all have met with undeniable failure.

His humble beginnings in Apple Computer were as a financial officer, and giving him credit for that company's successes is border-line insulting to the work of Steve Wozniak, Steve Jobs and the entire rest of the Apple engineering team.

Of his work at EA, I can't say anything really bad... Except that I suspect his departure was pressured by stock-holders. This is my own conjecture, however.

As for 3DO... Sheesh. 3DO. A company founded on a couple dreams, a different licensing scheme, and generally poor planning. Their system was developed in the hay-day of Full Motion Video, promising to be the ultimate FMV console system. More of a hardware specification than an actual system, the manufacture of the 3DO systems was contracted out to outside companies (thus Goldstar and Pioneer[?] branded 3DO players), and reached the marketplace overpriced and short on software. The 3DO system was a punchline around the 3DO offices in the years to follow.

As the company reached rock bottom with little hope of any financial success, it managed to broker a deal to sell its new 64-bit processor (the M2) to Matsushita for a cool 100-million dollars, most of which surely went to paying off debts. This was when 3DO transformed into a (crappy) PC game developer and publisher.

Meridian 59 was truly revolutionary for what it was... But again, giving credit to Hawkins for its development is gravely inaccurate. I was an alpha tester for Meridian59 before 3DO PURCHASED it, and it was already well on its way to becoming the game it blossomed into. Sadly, 3DO added nothing but poor support and stagnant development to this ahead-of-its-time title.

As a pc software developer, 3DO was the king of mediocrity. I've never before or since worked for a company that had so little interest in the quality of their own products. Instead, Trip consistently touted the increasing number of (bad) games we produced each year. Amid this slow downhill tumble of product quality, Trip put extra effort into ensuring the continuing failure of his company by abolishing the Quality Control division (called QASR or quasar internally).

Of course, the lynch-pin is surely Trip's small eccentric streak, which led directly to the final destruction of 3DO as a corporation. Originally, Trip had intended for his building to have a live water-stream running through the center of the building... God only knows why. This original idea proved unfeasible, and 3DO instead made-due with a blue lenoleum "stream" that ran from one end of their main building to the next. Years later, amid poor profits and continually dropping stock values, Trip Hawkins commisioned the construction of two brand-spanking new buildings, perhaps out of jealousy of EA's new buildings.

The buildings were finished, as was 3DO within the year.

Yeah, your games suck. You're running out of cash. Let's make new buildings! That'll help.



But he wasn't interested.

3DO closed shop, and Trip moved on to producing mobile games. Perhaps if he ever played a 3DO game, he would have realized they were buggy, poorly designed, unpolished crap.

Thanks for revolutionizing the industry, Trip. I'll see you in hell.

Thanks for reading a very long rant.

Next Post Reply Quote Edit Delete Report
    Date Subject Author
>> 1. Feb 1, 02:44 I believe the AIAS is sadly mistaken... Spectre-7
  2. Feb 1, 04:57 Agree Icewind
  3. Feb 1, 08:55  Re: Agree BIGtrouble77
  4. Feb 1, 09:19   Re: Agree nin
  5. Feb 1, 09:27    Re: Agree Beamer
  6. Feb 1, 14:42 The Trip Hawkins E-mail BrushBaron
  7. Feb 1, 22:41  Re: The Trip Hawkins E-mail Spectre-7
  8. Feb 2, 15:07 A Joke... drone


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