In Jedi Outcast on the other hand, I was bothered with one of those lame Don't-Get-Detected-Or-Game-Over missions. Stealth gameplay done the wrong way. Actually, I think that mission is the absolute FINEST stealth mission EVER MADE for any computer game, and I am not even joking. Why?
Because if you get detected, the imperials actually have to RUN TO THE ALARM BUTTON AND PRESS IT, before you get arrested. As far as I can remember, every other stealth mission in every other game, you just die when you get detected, or the alarm goes off automatically.
I thought that was actually very well implemented. If you set up three turrets next to that alarm button, plus a few mines, and run around swiping your lightsaber, you can wipe out all the guards without ever worrying about that alarm. Similarly for almost all the other areas throughout that level, with the one exception of that room you have to crawl through in darkness. BEST STEALTH EVAR. If you don't want to do stealth, then fuck it, and kill the guards.
Also, I fail to see why everyone considers the original Jedi Knight SO MUCH BETTER than Jedi Outcast? It was a great game, yes, especially for its time, but is it that much better?? It had, in no particular order :
1) Great levels, so did JO but JK wins. Point to JK.
2) Absolutely horrible FMV, which kinda made it fun, but still. Point to JO.
3) Good firefights. So did JO. Even.
4) HORRIBLE lightsaber combat in JK. I'm talking just plain fucking retarded. Lightsaber defense doesn't work. Two stormtroopers will kill you every time. Trying to kill enemies with the lightsaber is an excercise in randomness. Click the button and Kyle will initiate one of any three attacks, apparently based on whim. The hit detection system will then arbitrarily decide if you hit or not, even if you see your saber pretty much passing through the character.
While JO takes a lot of time to master, it's a fine sight better than JK. Point JO.
5) Idiotic force power progress through finding secrets. You get one point per level, but if you find all the secrets, you get more. Ehh ok. Point JO.
6) Ok, force power allocation was far better than in JO. I like being able to chose myself. Point JK.
Why is it so much better? Even the story is actually inferior, imo, to that of JO.
I'm also not sure I'd call Dark Forces revolutionary. More evolutionary. It was still based on a 2d grid, and the sneaking and leaning parts really confused the AI. It had great level design however, apart from the Nar Shaddaa level (small bridges and guys throwing grenades at you, urk..)
As for the movies, I say to each his own. I kinda like Ep1 (although Jar Jar absolutely RUINS the entire movie), and Ep2 features less Jar Jar, but a far more annoying Anakin and it's way too long, but it's still watchable.
I wouldn't call LA turning into an EA. They do not go around buying up others and forcing them to turn out crap. At least they only rape their own franchises.
And finally, I don't think LucasArts really looks at releasing Sam & Max 2 as "saving their good name".
They look at it as "will not make as money".
As much as we'd all want developers to not look at the bottom line, they still do. If they don't think a game will sell, it will not get released. Funny how everyone thought Blizzard was great for not releasing their Warcraft adventure, but when LucasArts decides to can a sequel to one of their oldies, all of a sudden they're the devil.
Creston