Gold - Disciples II Gold

Strategy First announces that the Gold Edition of Disciples II is, well gold, and due in stores this month:
Montreal, Canada. January 6, 2005. Strategy First Inc. is pleased to announce that Disciples II Gold has gone gold. Developed and published by Strategy First Inc., Disciples II Gold includes the entire award-winning Disciples II series including Dark Prophecy, all three expansion packs (Guardians of the Light, Servants of the Dark, and Rise of the Elves), as well as new and exciting scenarios. Release is scheduled for January, 2005.

“We are happy to offer new and old fans this addition to the Disciples II franchise. Disciples II Gold offers gamers the complete Disciples II collection plus a few bonus scenarios in one package,” says Richard Therrien, Vice-President – Development at Strategy First.
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9.
 
Re: Meh.
Jan 11, 2005, 09:33
9.
Re: Meh. Jan 11, 2005, 09:33
Jan 11, 2005, 09:33
 
Since you're basically doing all your combat with that one uber-hero, he's the only one you use for most battles and if he dies, it's basically game over.

Ever think that maybe it's you playing the game wrong? You arent supposed to just have one "uber-hero". At the start of each map there is plenty of exp to level up another group (or two) to help fight on the map. Doubt you would have gotten very far by just using the one group. If you got on any maps that had multiple enemies attacking from multiple sides, you'd be screwed playing the way you are describing.

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Zero Tolerance Games Counter-Strike: Source server.
http://www.ztgames.com
8.
 
Meh.
Jan 11, 2005, 07:56
8.
Meh. Jan 11, 2005, 07:56
Jan 11, 2005, 07:56
 
I really wasn't impressed with DII. The way they structured the combat and units, it was much more like a light RPG then a TBS.

You inevitably end up with the single uber-hero and then nothing else but almost useless level 1 heros.

Since you're basically doing all your combat with that one uber-hero, he's the only one you use for most battles and if he dies, it's basically game over.
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I love the power glove. It's so bad.
7.
 
Re: No subject
Jan 11, 2005, 05:56
7.
Re: No subject Jan 11, 2005, 05:56
Jan 11, 2005, 05:56
 
Disciples II was really well done, but not long lasting. I enjoyed it alot, but I also found it very repetative and easy to get bored with. Once my characters had gained 2 or 3 levels I'd just hit the Resolve Combat button because I'd know that I'd win the fight.

Been finding this problem with several games lately...Pirates is one. While not turn-based...omg could the ship battle be any easier? Well actually they can, charge the enemy ship and board them, and swordfight the captain, takes about 4 swings and its over. *YAWN*

I want more challenging games. Not games that make the AI impossible...but AI that gives me more of a challenge than Resolve Combat and 4 swings of a sword to take over a ship with 200 enemy sailors.

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Zero Tolerance Games Counter-Strike: Source server.
http://www.ztgames.com
6.
 
Re: No subject
Jan 10, 2005, 18:04
PHJF
 
6.
Re: No subject Jan 10, 2005, 18:04
Jan 10, 2005, 18:04
 PHJF
 
HOMM IV...

*shudder*

Good thing that POS didn't come with HOMM Platinum.

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“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
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5.
 
Re: No subject
Jan 10, 2005, 15:25
5.
Re: No subject Jan 10, 2005, 15:25
Jan 10, 2005, 15:25
 
I thought it was a great game.

I remember when people were saying that HOMM IV would be the one that was remembered, yeah remembered for there not being any AI.

4.
 
Re: No subject
Jan 10, 2005, 15:00
PHJF
 
4.
Re: No subject Jan 10, 2005, 15:00
Jan 10, 2005, 15:00
 PHJF
 
sucked so bad???? hardly...

It was HOMM lite, and combat was deeper than the simplistic controls lead into.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
3.
 
No subject
Jan 10, 2005, 12:48
Fum
3.
No subject Jan 10, 2005, 12:48
Jan 10, 2005, 12:48
Fum
 
Fix your punctuation, Blue. You're killing me.

2.
 
Re: No subject
Jan 10, 2005, 12:18
2.
Re: No subject Jan 10, 2005, 12:18
Jan 10, 2005, 12:18
 
This game sucked SO bad. The graphics were outstanding and tricked you into thinking it was cool. Until you played it. Very limited when compared to other great games like Age of Wonders, Heroes of MM and Kohan.

1.
 
No subject
Jan 10, 2005, 11:06
PHJF
 
1.
No subject Jan 10, 2005, 11:06
Jan 10, 2005, 11:06
 PHJF
 
Kinda late for this.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
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