Wish Cancelled

Mutable Realms sends word that Wish, their MMORPG, has been cancelled after a brief period of beta testing. The beta ended last night, and it sounds from the announcement that Mutable Realms will not continue as an entity beyond this point either:
Dear friends of Wish:

Unfortunately we have bad news.

After careful consideration of all the facts and analyzing all the data which we have gathered from the Wish Beta 2.0 test so far, we have decided to cancel the Wish project.

Our Beta test will end this evening at 6pm EST, and at this time our Beta forums will close as well.

We enjoyed working together with our fans very much, and we are very sorry about this development. We wish you the best of luck in the future, and hope that you continue to enjoy online gaming, even with Mutable Realms and Wish not being available anymore.

We also wish the best luck to our competitors, and hope that they will not suffer the same fate as us.
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1.
 
No subject
Jan 10, 2005, 10:14
1.
No subject Jan 10, 2005, 10:14
Jan 10, 2005, 10:14
 
Wow.

I downloaded the beta and tried it for all of 10 minutes on saturday, followed by a swift uninstall.

2.
 
Thanks for all the fish
Jan 10, 2005, 10:15
2.
Thanks for all the fish Jan 10, 2005, 10:15
Jan 10, 2005, 10:15
 
I hate seeing a game dropped after so many years of development and testing (that would suck to be working on it). I don't think they stood much of a chance with EQ2 and WoW out right now, plus some others coming down the line. Best of luck to them on their future games.

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3.
 
Re: Thanks for all the fish
Jan 10, 2005, 10:47
3.
Re: Thanks for all the fish Jan 10, 2005, 10:47
Jan 10, 2005, 10:47
 
Wow, not even two weeks after their 60,000 beta tester announcement. Looks like it was just wishful thinking.

4.
 
Re: Thanks for all the fish
Jan 10, 2005, 10:59
4.
Re: Thanks for all the fish Jan 10, 2005, 10:59
Jan 10, 2005, 10:59
 
Shame, it was a nice game. Not as combat-focused as most games are. And skill-, not level-based, I love that. The trees were the most beautiful I have ever seen in any game so far (pet peeve). Developers were great guys, too, very responsive.

5.
 
Dragon Empires
Jan 10, 2005, 11:00
5.
Dragon Empires Jan 10, 2005, 11:00
Jan 10, 2005, 11:00
 
Deja Vu.

----------------------------------------------------
Zero Tolerance Games Counter-Strike: Source server.
http://www.ztgames.com
6.
 
What happened?
Jan 10, 2005, 11:26
6.
What happened? Jan 10, 2005, 11:26
Jan 10, 2005, 11:26
 
I didn't really follow the game, but I'm curious as to what happened to make development stop on this game.

7.
 
Up Next...
Jan 10, 2005, 11:29
7.
Up Next... Jan 10, 2005, 11:29
Jan 10, 2005, 11:29
 
The Matrix Online...
Probably violating my NDA and all but I don't see this game seeing the light of day.. Way to many bugs this close to release. Its a little over two months away now.. and guessing it will be pushed back again. Only to turn into a Half Life 2 just plain cancellation.
I beta tested City of Heroes for a couple months and that was smooth as silk.

Avatar 21946
8.
 
No subject
Jan 10, 2005, 11:47
8.
No subject Jan 10, 2005, 11:47
Jan 10, 2005, 11:47
 
Yes it made a nice change to play a skill based mmorpg.

Bad coding on the servers like DE most likely, wasn't financially feasable to start over I guess.

9.
 
Re: No subject
Jan 10, 2005, 11:54
9.
Re: No subject Jan 10, 2005, 11:54
Jan 10, 2005, 11:54
 

Bad coding on the servers like DE most likely, wasn't financially feasable to start over I guess.

That was the first thing I thought of. Supposedly this "one server" tech is relatively new for a MMOG's so to cancel thing almost immediately after the beta launched tells me it couldn't have been the content.

I always feel bad for the developers after something like this happens though. Not only losing something you worked on for so long but to lose their jobs as well. Thats gotta suck......

----------------------------------------------------------------------
"Sometimes I dream about....cheese. Here, have a medkit"
- Half Life 2 NPC
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
10.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 12:02
10.
Re: Up Next...Matrix Online Jan 10, 2005, 12:02
Jan 10, 2005, 12:02
 
I tried playing this during one of the very early beta's. It was almost unplayable and I didn't even realize what kind of game it was after having spent an hour inside it. I was pretty surprised to find out it is supposed to be a CoH clone... sure didn't feel like it. Graphics just felt old and ugly...like neocron. Felt way to much like that game to me.

11.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 12:17
11.
Re: Up Next...Matrix Online Jan 10, 2005, 12:17
Jan 10, 2005, 12:17
 
I tried playing this during one of the very early beta's. It was almost unplayable and I didn't even realize what kind of game it was after having spent an hour inside it. I was pretty surprised to find out it is supposed to be a CoH clone... sure didn't feel like it. Graphics just felt old and ugly...like neocron. Felt way to much like that game to me.

The difference between Neocron and Matrix is that Neocron was actually fun after you got past the first several levels.

----------------------------------------------------------------------
"Sometimes I dream about....cheese. Here, have a medkit"
- Half Life 2 NPC
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
12.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 12:31
12.
Re: Up Next...Matrix Online Jan 10, 2005, 12:31
Jan 10, 2005, 12:31
 
Hahah I have no idea what Neocron is.. but I would venture a guess to agree.. I hate these MMORPG's where you crank up to LVL 10 and get some OK abilities.. and then you see what you can unlock next.. the unfortunate thing is.. Now the Grinding starts.. I have yet to find a MMORPG where I feel like I'm constantly moving.

Avatar 21946
13.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 13:08
13.
Re: Up Next...Matrix Online Jan 10, 2005, 13:08
Jan 10, 2005, 13:08
 
Isn't it time you journo types came up with a catchy phrase for the MMORPG bubble bursting? Like dot.bomb, etc...

14.
 
Re: No subject
Jan 10, 2005, 13:23
14.
Re: No subject Jan 10, 2005, 13:23
Jan 10, 2005, 13:23
 
Swerv and Hump, That's what I was thinking as well, the sudden cancellation referring to data collected during the beta made them realize that their infrastructure wasn't going to support the users they wanted it to. I don't think it was content, the game had a hell of a big backstory etc. It had to be a technological and/or financial issue. Even though they had 68,000 downloads of the beta client, it's still pretty smallish compared to the half a million or so that WoW got.

What would be really cool (probably not gonna happen I realize) is if they were to open-source the code so people could make smaller servers for themselves and friends. There would have to be changes as they had licensed some middleware for this like the Gamebryo engine from NDL and the Realtree system. Then again that's client side so if someone hangs on to the downloaded beta client they've already got all that stuff and the genie's out of the proverbial bottle. Given their servers were using mostly open source middleware like the ICE engine, I suppose it is theoretically possible they could just say "here ya go, at least now all our work isn't for absolutely nothing."

Guess we'll see.

This comment was edited on Jan 10, 13:23.
15.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 14:35
15.
Re: Up Next...Matrix Online Jan 10, 2005, 14:35
Jan 10, 2005, 14:35
 
I have yet to find a MMORPG where I feel like I'm constantly moving.

Same for me until I started playing World of Warcraft. I have a lev 20 character and have YET to grind. I have received 90% of my XP from quests or killing incidental mobs during quests. Obviously this could change as my level rises, but based on the amount of gameworld I've explored ( less than 25percent ), I would say that grinding is not necessary in WoW. I've been getting new spells/abilities almost every level, so it's always fresh. I always have anywhere from 5-10 quests active at any time. Best MMORPG I've ever played.


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This comment was edited on Jan 10, 14:36.
Spread the O&A Virus on XM Radio Channel 202
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16.
 
Yay!
Jan 10, 2005, 14:35
16.
Yay! Jan 10, 2005, 14:35
Jan 10, 2005, 14:35
 
Yay another MMORPG is dead. We have to many of these anyway. The gamer market can only support so many online games like this, especially if it's basically the same fucking thing as all the others.

__ FRAGaLOT
http://home.comcast.net/~zalle2/blog.htm
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17.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 14:43
17.
Re: Up Next...Matrix Online Jan 10, 2005, 14:43
Jan 10, 2005, 14:43
 
Same for me until I started playing World of Warcraft. I have a lev 20 character and have YET to grind. I have received 90% of my XP from quests or killing incidental mobs during quests. Obviously this could change as my level rises, but based on the amount of gameworld I've explored ( less than 25percent ), I would say that grinding is not necessary in WoW. I've been getting new spells/abilities almost every level, so it's always fresh. I always have anywhere from 5-10 quests active at any time. Best MMORPG I've ever played.

The grinding really starts getting heavy at level 27 and above, imho.

I had one level 28 Undead Mage and a level 32 Tauren Shaman, and after realizing that the game just starts getting really dull around lvl 30, I just cancelled my account.

Had a lot of fun at first though.

18.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 14:56
18.
Re: Up Next...Matrix Online Jan 10, 2005, 14:56
Jan 10, 2005, 14:56
 
I just hit 34 last night in WoW after discovering Southshore (always thought it was a higher area). Now my quest log is full again and I'm happy once more (I was down to 11 quests). I'm enjoying seeing what the different zones look like. They're all very unique.

Was Wish point and click or was that Horizons? I can't keep them straight.

Avatar 6700
19.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 15:00
Tom
19.
Re: Up Next...Matrix Online Jan 10, 2005, 15:00
Jan 10, 2005, 15:00
Tom
 
The grinding really starts getting heavy at level 27 and above, imho.

Can't say I agree with this. I have a 53 dwarven rogue and have never had to "grind". Sure, there are a few quests where you have to spend maybe an hour or two killing various things, but you don't have to do these kinds of quests if you don't want to. There are TONS of quests in the game. And the instances are pretty cool to go through.

If anything, things have gotten more interesting as I've gone up in level. Always new stuff to do. If anyone is actually trying to level or get items by grinding (repeatedly killing the same crap over and over), they've missed the whole point of the game IMO.

20.
 
Re: Up Next...Matrix Online
Jan 10, 2005, 15:04
20.
Re: Up Next...Matrix Online Jan 10, 2005, 15:04
Jan 10, 2005, 15:04
 
Lvl 41 warrior here and no grind.
I have quests in such places as Desolace, Stranglethorn Vale, and my newest takes me to an area I've never been yet, The Badlands.

This comment was edited on Jan 10, 15:05.
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