Even though they had 68,000 downloads of the beta client, it's still pretty smallish compared to the half a million or so that WoW got.
You can't always go by raw numbers with some of these MMOG's. it all depends on what their overhead was. Endless Ages, a pretty nifty little MMOG, has a tiny (relatively) user base but they only have all of 3 people working on content so they can pull down a profit with numbers that other publishers would commit ritual suicide over. Neocron has less than 10 people working on that game I beleive. "A Tale in the Desert" is another. Theres several more that get very little exposure and appeal to a small-ish user base but are making a tidy profit by being smart/efficient.
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This comment was edited on Jan 10, 19:58.
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