The Mod Squads - Natural Selection: Source and Sequel

Unknown Worlds Entertainment (thanks PlanetHalf-Life Forums and Ant) has word on plans for the future of the Natural Selection modification for Half-Life and beyond. According to the update, the team is currently at work on a Source edition of the modification, and plans are also in the works for Natural Selection 2, a fully commercial project: "The game design has been started (hoo-boy, fun stuff), but this will be a full-fledged $50 (or so) retail game, not a mod. It will use a next-generation engine (like Source, Unreal Engine 3, etc.) and will take years and millions of dollars to create. This is what I'm now spending the majority of my time on."
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Jan 10, 2005, 05:12
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Re: No subject Jan 10, 2005, 05:12
Jan 10, 2005, 05:12
 
Natural Selection is my favourite game of all time. It blew my mind the first time I phased in that evening it was released. Played it to death over the next 18 months. It was made for free (give or take a few donations) and is still so far ahead of most other multiplayer games with their $1,000,000 budgets. Battlefield 2 are even adopting the commander mode idea, having finally realised a big disorganised spam fest just isn’t fun.

In an interview Flayra gave some time a go he was thinking out loud about the possibility of a NS MMO one day, with the skies full of drop ships etc. I’m not saying this will be NS 2 but you can get an idea of how far he wants to take the franchise. If hundreds of generic, awful corridor shooters can get funding for their development I see no reason why he won’t get the money he needs.


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