EQ2 Adventure Pack

SOE talks EverQuest II updates on GameSpot has advance word on an upcoming announcement of plans for an Adventure Pack for EverQuest II, a hybrid free/paid expansion for the MMORPG sequel:
The first part of the adventure pack will come as a free download. All of the game's subscribers will be able to sink their swords into a new zone, fight new enemies, and so on. There will also be some new quests in this area for all players. Some of these quests will flesh out the lore behind the game's dark elf race and at least partially explain what has transpired in the 500 years that lie between the original EverQuest and EverQuest II. If players want to continue down this story path, they will have to pay what's been described as a "small fee" to download the rest of the adventure pack's content and continue on. Players that choose not to participate will still be allowed to adventure in this new zone and experience at least some of the new content. If the idea's a hit, SOE will likely follow with more adventure packs in the same vein. Some may continue where an existing adventure pack leaves off, though it's also possible that future content offerings may tell an entirely different story. If the price is right, EQII's adventure packs could be a cool solution to provide small chunks of more involving content on a more regular basis than you'd expect from the previous model of occasional expansion packs. That said, SOE certainly hasn't completely eliminated the concept of a retail expansion for EQII, either.
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Re: Here we go...
Jan 7, 2005, 12:33
13.
Re: Here we go... Jan 7, 2005, 12:33
Jan 7, 2005, 12:33
 
After having beta tested WoW for a few months and then deciding to go play EQ2 ( the no race class restriction thing really hooked me...Troll Bard, Halfling Monk anyone?:) I was amazed at how similar the games play.

Game play in fact is almost identical. Both games start you off in a low level area, both games set you on a course of simple starting quests to get you going. After the initial warmup period both games have TONS of quests to accomplish. Neither are like the old EQ 1 where its killing for killing sake ( unless you wish to). Every time you go out in the field you are looking to accomplish Task X for Reward Y. Speed of gameplay is also almost identical. Fast attacks, nice animations and fast recharge times on spells. Even some of the small details are identical ( griffin transportation system anyone?).

The biggest differences(out side of PvP) are the graphics and the crafting system. In EQ crafting is its own 'mob encounter' where you have to cast the right 'spell' else you take damage and end up with an inferior product. WoW uses a more simple add component A ,B + C press button ( POOF) item. Graphics are obvious. EQ2= high polygon realistic models. WoW= high quality cartoonish models and scenery.

Bottom line: both are great games which play nearly identical. The determining factor over which to play comes down to 4 things: Graphics, PvP, Tradeskills, and Race/Class Restrictions.

Hmm I think this is my second post here:)....I know I'm under 10 heheh:)

This comment was edited on Jan 7, 12:34.
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