EQ2 Adventure Pack

SOE talks EverQuest II updates on GameSpot has advance word on an upcoming announcement of plans for an Adventure Pack for EverQuest II, a hybrid free/paid expansion for the MMORPG sequel:
The first part of the adventure pack will come as a free download. All of the game's subscribers will be able to sink their swords into a new zone, fight new enemies, and so on. There will also be some new quests in this area for all players. Some of these quests will flesh out the lore behind the game's dark elf race and at least partially explain what has transpired in the 500 years that lie between the original EverQuest and EverQuest II. If players want to continue down this story path, they will have to pay what's been described as a "small fee" to download the rest of the adventure pack's content and continue on. Players that choose not to participate will still be allowed to adventure in this new zone and experience at least some of the new content. If the idea's a hit, SOE will likely follow with more adventure packs in the same vein. Some may continue where an existing adventure pack leaves off, though it's also possible that future content offerings may tell an entirely different story. If the price is right, EQII's adventure packs could be a cool solution to provide small chunks of more involving content on a more regular basis than you'd expect from the previous model of occasional expansion packs. That said, SOE certainly hasn't completely eliminated the concept of a retail expansion for EQII, either.
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Jan 7, 2005, 10:47
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No subject Jan 7, 2005, 10:47
Jan 7, 2005, 10:47
 
Nice, this is truly Sony doing what it does best (milking cash), let me guess, they release an 'expansion' every 6 months and people are kinda forced to buy it otherwise they will feel seperated or left behind from the rest of the player base. Slow down please, yes I did expect to see EQ2 expansions but not this soon.

Sony copied many things from Blizzard and WoW maybe they could copy the most important part: make outstanding games in the first place, and then you wont have to rely on a bombardment of expansions to make money. I dont mean to slate Sony or EQ2 but it was clearly clearly rushed out the door unfinished and certainly unpolished.

Most of what I have said here is void IF they have a completly seperate team JUST for expansions (so the main team remains working on the main release of EQ2) but I find this oh so very hard to believe. Just watch, all the features that should have been in release (or at least it would have made sense to have them in release and not later on) will have to be paid for as part of expantions lol.

bottom line: make cash by making your game better (= more subscribers) not by charging people for what should have been there in the first place.

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