Retribution Unveiled

The Retribution Website (thanks Frans) has first details on Retribution, an upcoming first-person shooter in the works at independent developer U-235 Studios (seemingly unrelated to Jaguar developers U-235, likewise named for the isotope powering Little Boy, the first atomic bomb). Described as a "partly funded project" that "needs community help," here's a description of the game, which uses Artificial Studios' "Reality" engine:
Your father an CID (Criminal Investigation Division) officer killed for getting too close, your mother murdered in cold blood. You watched the entire thing, now you're out for revenge. Assemble a crew or go it alone, follow the trail and finally get your revenge. Take on the Navy, Marine corps, drug lords, armed cilivians and more.
View : : :
33 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer
1.
 
I smell something...
Jan 3, 2005, 09:57
1.
I smell something... Jan 3, 2005, 09:57
Jan 3, 2005, 09:57
 
Oh, it's Vaporware.

2.
 
Re: I smell something...
Jan 3, 2005, 10:01
nin
 
2.
Re: I smell something... Jan 3, 2005, 10:01
Jan 3, 2005, 10:01
 nin
 
(seemingly unrelated to Jaguar developers U-235, likewise named for the isotope powering Little Boy, the first atomic bomb)

Whoa whoa whoa...overload!


Based on the line
Your father an CID (Criminal Investigation Division) officer killed for getting too close

I'd say they need help w/ grammar, also.




http://tds.nin.com/
3.
 
No subject
Jan 3, 2005, 10:07
3.
No subject Jan 3, 2005, 10:07
Jan 3, 2005, 10:07
 
There's already been a game called Retribution, too. An ancient voxel-based shoot-em-up, I believe.

4.
 
Re: No subject
Jan 3, 2005, 11:09
4.
Re: No subject Jan 3, 2005, 11:09
Jan 3, 2005, 11:09
 
Yeah I remeber. It was pretty shitty game also called Zephyr in some countries.

5.
 
No subject
Jan 3, 2005, 11:44
5.
No subject Jan 3, 2005, 11:44
Jan 3, 2005, 11:44
 
This is *probably* how innovative games are going to be made from now on, a combination of volunteer and small funding from various donors. The big publishers certainly aren't interested in something that isn't a sequel or a tired forumula thing.

You'd think EA/MS/Activision, UBI etc would set aside a small fund to help groups like this out where the potential benefit could be huge but I guess unless they (big pubs.) can recoup their investment inside one fiscal quarter they don't give a shit.

Anyhow, I hope these guys do well, they show some balls. I like Balls.

wait.....


----------------------------------------------------------------------
"Sometimes I dream about....cheese. Here, have a medkit"
- Half Life 2 NPC
This comment was edited on Jan 3, 11:45.
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
6.
 
Re: No subject
Jan 3, 2005, 11:49
6.
Re: No subject Jan 3, 2005, 11:49
Jan 3, 2005, 11:49
 
Come on now. Everyone bitches about big publishers like EA eating up all the small studios, well, here's a small studio. They probably have no publisher yet and pay for most of the development costs out of their pockets. If you think it's "vaporware" merely because they don't bombard you with pretty sceenshots all over the site... we had the Frag.Ops website up for 4 months before we even had our first screenshot. And let me tell you, it wasn't pretty. The reality engine is also new tech, still in beta phase, so don't expect too many of its licensees to show much until it leaves beta.

What these guys are doing is no different than a professional-quality mod for HL2/UT2004/D3/FC. The only thing they want to do when they finish is sell it. So do all of gaming a favor and help support studios like this -- unless of course you're one of those people who likes what EA is doing.

---------
Pandora Studios programmer
http://www.frag-ops.com
7.
 
Re: No subject
Jan 3, 2005, 13:09
7.
Re: No subject Jan 3, 2005, 13:09
Jan 3, 2005, 13:09
 
OK I wish them big success but...I don't like style in which they are presenting this game. They should't throw phrases like... Retribution will be closer to being in a movie than any game has come before or A physics engine superior to Half life 2, with more interaction than ever before ... without any way to prove it in near future at least with tech video or single screenshot. It looks rather amateurish. How many projects like this we've seen? Big mouth and too many promises could kill even the biggest project.

This comment was edited on Jan 3, 13:11.
8.
 
Re: No subject
Jan 3, 2005, 13:13
8.
Re: No subject Jan 3, 2005, 13:13
Jan 3, 2005, 13:13
 
That's called marketing, buddy. Everyone does it. And i can vouch for that physics engine. It's awesome.

---------
Pandora Studios programmer
http://www.frag-ops.com
9.
 
Re: No subject
Jan 3, 2005, 13:14
9.
Re: No subject Jan 3, 2005, 13:14
Jan 3, 2005, 13:14
 
"without any way to prove it in near future at least with tech video or single screenshot"

It's based on the Reality Engine, so check out their tech demo videos and screenshots for an idea of what's in store. Looks damn impressive to me, and it's apparently only beta.

10.
 
Re: No subject
Jan 3, 2005, 13:54
10.
Re: No subject Jan 3, 2005, 13:54
Jan 3, 2005, 13:54
 
I guess with bigger market developers you get perks like Elementary School education.

I have less than stellar hope for their game if they can't even hit the grammar check button in Word.

11.
 
Re: No subject
Jan 3, 2005, 14:00
11.
Re: No subject Jan 3, 2005, 14:00
Jan 3, 2005, 14:00
 
Yea, and you'd think the president of the United States could do the same:

http://us.news1.yimg.com/us.yimg.com/p/rids/20041216/i/r892719563.jpg

It seems to be quite a "challange" for some people. Don't be so hard on them.

---------
Pandora Studios programmer
http://www.frag-ops.com
12.
 
Re: No subject
Jan 3, 2005, 14:15
12.
Re: No subject Jan 3, 2005, 14:15
Jan 3, 2005, 14:15
 
I don't care about tech demo of Reality engine, besides I have seen it. I want to know what they (U-235) can actually do with this engine. They surely could prove those big words about their game with something. If not, they should stop talking about this big nothing and start working. If they deliver game they promised then I would be the first one who buy this awesome game.

And please don't get me wrong. I have nothing against them. I really wish this project end up being great game. I just think they should consider words and make future announcement in more believable and less pompous way.

This comment was edited on Jan 3, 14:16.
13.
 
Re: No subject
Jan 3, 2005, 14:15
13.
Re: No subject Jan 3, 2005, 14:15
Jan 3, 2005, 14:15
 
Yea, and you'd think the president of the United States could do the same:

http://us.news1.yimg.com/us.yimg.com/p/rids/20041216/i/r892719563.jpg

It seems to be quite a "challange" for some people. Don't be so hard on them


I didn't realize the President was in charge of creating the graphics for every show/presentation he appears on.

This comment was edited on Jan 3, 14:16.
14.
 
Re: No subject
Jan 3, 2005, 14:18
14.
Re: No subject Jan 3, 2005, 14:18
Jan 3, 2005, 14:18
 
Fine, you wanna nitpick, go ahead. The white house handled it; it was a presidential conference. If you'd like i can rephrase it to say "white house" instead. Some people just synonomize the two. I guess i'm one of them.

Edit: Don't get me started on Bushisms. That guy speaks far worse than U-235 writes and he runs the damn country. Give em a break.


---------
Pandora Studios programmer
http://www.frag-ops.com
This comment was edited on Jan 3, 14:22.
15.
 
Re: No subject
Jan 3, 2005, 14:47
15.
Re: No subject Jan 3, 2005, 14:47
Jan 3, 2005, 14:47
 
Great idea. No one cared about this thread when it was about a game, so let's turn it into a political flame war. I'm sure that's just the "break" they needed.

16.
 
Re: No subject
Jan 3, 2005, 14:56
16.
Re: No subject Jan 3, 2005, 14:56
Jan 3, 2005, 14:56
 
Ask and ye shall recieve !!!!

http://www.bushisms.com/

Hehe ... it's good to be back

You cannot make anything fool-proof. The fools are too inventive
You cannot make anything fool-proof. The fools are too inventive

GW: Tr Gandhi (Ra), Shiva Sung (Mo), Mangal Pandey (Ne), Rana Pratap Singh (Wa), Boddhi Satwa (Ri), Bhagat Singh (De), Bahadur Shastri (Pa)
Avatar 11944
17.
 
Re: No subject
Jan 3, 2005, 14:57
17.
Re: No subject Jan 3, 2005, 14:57
Jan 3, 2005, 14:57
 
Harbinger, judging from the last 19 of your 20 posts, you have little that's positive to add to anything at all. I doubt you're here to help them with their "break" in any way, but if you are, please prove me wrong.

Anyway. Good luck to these guys on their game. They have their work cut out for them but hey, i'm glad they're stepping up. May their final product be awesome.

---------
Pandora Studios programmer
http://www.frag-ops.com
18.
 
Re: No subject
Jan 3, 2005, 14:59
18.
Re: No subject Jan 3, 2005, 14:59
Jan 3, 2005, 14:59
 
Great idea. No one cared about this thread when it was about a game, so let's turn it into a political flame war. I'm sure that's just the "break" they needed.

lol

The game tag line could be..."You argued about politics on the Blues News thread ...now play the game."

My apologies for any instigation on my part.

On topic - the game does sound promising, but when they list off a impressive bunch of features before implementing them - they always seem to be setting themselves up for a letdown (and heavy criticism here) at a later time when some of the features are removed. Recent games removing co-op play after it had been promised for the longest time (STALKER - I think was one of them)would be a good example.

19.
 
Re: No subject
Jan 3, 2005, 15:03
19.
Re: No subject Jan 3, 2005, 15:03
Jan 3, 2005, 15:03
 
I create a lot of content for various online and print publications. Nothing is more annoying than someone that finds a typo and brings it to you in flashing lights, as if they just found the solid proof that they are better than you. It's childish, really.

Nit-picking with grammar is silly. Anyone who has never turned in a single paper, posted something on the Internet, given a proposal, presentation, or press release with any typos can bash others for making mistakes. Everyone else should just accept typos as a fact of life. Everyone makes them. Everyone screws up. Otherwise best-selling authors would not need editors. Press houses would not have releases triple-checked. Blue would not have to be periodically corrected. Get over it.

20.
 
Re: No subject
Jan 3, 2005, 17:03
Rigs
 
20.
Re: No subject Jan 3, 2005, 17:03
Jan 3, 2005, 17:03
 Rigs
 
Blue would not have to be periodically corrected.

Hey, HEY! No bashin' Blue...we all know who really writes the news posts...Hudson...so we excuse it. Kind of a hush-hush thing, you know?

=-Rigs-=

This comment was edited on Jan 3, 17:10.
"...you're always 'Winner!' with BIG ****** RIGS!"-James Rolfe, 'AVGN'
"...for that, we salute you, you big glorious ****** RIGS!"-Matt McMuscles, 'Wha Happun?!'
Avatar 14292
33 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer