In Everown, we want to recreate a similar style of combat, but without the endless leveling treadmill we're seeing in every new MMORPG of this day - each player will be given the same chances, or rather the same potential, upon the start of each match. But what weapons you wield, what armor you wear and what skills your train, those are the choices you have to think about carefully, as each of them shapes your character in a different way, enabling you employ specific types of tactics while denying you the other.Update: We have also received some release info from the developers: "Everown is scheduled for release in 2005 and as a pure multiplayer game will support both LAN and Internet play, with its tactical focus enabling it to be played even in high-ping environments, such as on 56k modems or together with your friends overseas."
Everown is a multiplayer-only game, focused on contesting against your friends over Local Area Network (LAN) or players from all around the world through built-in Internet Matchmaking System. It will be free to try, giving those of you not yet adjusted to online gaming an unique chance to find out that nothing can beat the immersion of battling against a sentient human being instead of a mindless computer drone.
redeemer, did you just spell the word 'more' as 'moar'?
Q: What is the meaning of "S.T.A.L.K.E.R"?
A: The meaning of this abbreviation is carefully hidden by the developers. Most likely, the decoding is left to be revealed in the game.
Another weird-sounding game name from a Eastern European developer, following on the heels of S.T.A.L.K.E.R. (is that supposed to be short for something?), Paradise Cracked, You Are Empty, and Bet on Soldier.