Gothic III

This JoWooD Press Release (thanks TheMysterD) announces plans for Gothic III, the third edition in Piranha Bytes' RPG series:
Rottenmann, Austria, 14th of December 2004: JoWooD Productions continues its successful cooperation with the German developer Piranha Bytes by publishing one of the most spectacular titles of the coming year: Gothic III, the third part of the legendary RPG saga. "Being listed in all major 'most wanted' charts across Europe, Gothic III is the top title of the coming year. To publish a game with such popularity, potential and quality, is a great chance for us to push a world-wide known brand even further" ,comments Andreas Tobler, CEO of JoWooD Productions Software AG. JoWooD Productions takes this chance and will try to break RPG selling records of the past!

"Our main efforts are to increase quality, atmosphere and fascination in Gothic III, to deliver an unbeatable RPG experience to all the Gothic fans out there. But even with all the improvements and innovations, we continue to build upon the unique concept of the Gothic titles", promises Mike Hoge, developer Piranha Bytes.

In 2002, JoWooD Productions managed to establish Gothic II as known brand in the RPG world. Gothic II dominated the sales charts with weeks at the top and is one of the best-selling titles ever created in German territories. The success is also proven by dozens of awards like "Best RPG 2002", "Best of E3 Show", "Best of Games Convention" and incredible ratings worldwide.
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Re: No subject
Dec 19, 2004, 16:34
52.
Re: No subject Dec 19, 2004, 16:34
Dec 19, 2004, 16:34
 
While neither Gothic 1, 2 or Morrowind are perfect, you are missing some key issues.

Gothic is German because no large US publisher will take it under it wing and provide the $ to translate the game to English in it's entirity due to sales. Why invest 1 mill on a game when it only brings back say 500k or breaks even?

The whole idea of Morrowind felt like going to Disneyland and riding the Trip To Mars ride. Everything felt generic, scripted and uninspired save the graphics.

Combat in both games Gothic 1,2 and Morriwind, lets also not forget ultima 9, suck. At least Oblivion seems to be addressing this issue. Gothic at least had neat combos, however if you got attacked by 2 or more people you are screwed. Morrowind was just a joke combat wise. How about all the monsters just rushing you every time? Gothic didn't do this. Some would snarl and warn you but give you time to leave. If you stayed the animals would attacks, retreat and help eachother out.

I just wish they could combine the best of both games to make one super game. Gothic 1's story is just so neat, the whole prison thing, pretty scary.

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