I picked up Riddick for the PC yesterday after much anticipation.. I'm not too far into it yet, but feel I can safely say that it was worth the wait. Very cool game so far:
The first couple of.. levels(?) are really quite brilliant from a design POV, and it has some nice subtle touches that truly set it apart from the crowd (such as the fact that if you turn your head 90 degrees left or right and continue looking in that direction, your character will eventually shuffle his hips and feet to match. This is a small thing, but it really makes you feel like you're inhabiting a 'body' rather than a just 'camera'. I want all my games to take this approach. It always works when they do, and yet it's so rare.. bah!). I've been wondering where hand-to-hand combat has been all these years as well!
The graphics are very
nice, although in a not-terribly-realistic and overly contrasy/hyper-shiny Doom III sense.. still pretty damn cool to look at though.
The script and characters (at least so far) are completely derivative however, and it definitely lacks the depth of polish and layers of believability that the world and characters in HL2 exhibit. Everything is just to plastic and contrived (again - think D3).. I'm into it, mind, but mostly because I want to see what all the fuss was about.
WELL worth the gamble though at only $39.95CDN, and I can't wait to see what these guys do next..
"I want my lamp back. I'm gonna need it to get out of this slimy mudhole."
I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.