yep, heres the quote:
"Jonric: What did you try to achieve in creating the individual locations in the game? How many are there, and how do they differ from one another?
Vitaly Shutov: Game levels will be represented by parts of terrain, different buildings. Each level is unique by design. The surface, houses and different global objects like roads, monorails, etc. are created separately for each level. It won't be out of place to mention here that each level is single-floored in the technical sense; i.e. there are no places where one character can stand above another."
uhhhhh, L A M E ! !
"They come as men, as graven images, as the White Stone, as a whirlwind and as a cloud;
it is a fire unfolding itself, the color amber; they are now in the Heavens looking over thee."
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."