The combat was just terrible.
BACK TO REDEMPTION STYLE, SAYS I!
Ahh, good crap almighty, NO! That combat was so monotonous that I needed to cheat my way through the last bit of the story. Even a 2 month break, even a 3 YEAR break, didn't cure the sickness I felt when I got into the same fight for the three hundredth time. I got some of the frustration out by turning off the AI and hammering on them without my crappy AI friends doing crappy AI things, or having the AI glitch out all over the place...argh, the pain of it all. The pain! I ended up just running past all the non-story enemies for the last 45 minutes
At least that was worth it.
Then again, I feel right at home with first person shooters. Loading up with the Spazz in Bloodlines, damn, made me wish Christof had had that puppy. Though by that point in Redemption, Christof still had his instant-death sword with him, so bullets were laughable, especially since you could just fill up on blood via the pathetic humans shooting at you, pretty much at will. And he was basically invulnerable.
And then also again, I didn't even start using my Ranged Feat until halfway through Bloodlines, when the increasingly powerful enemies stopped responding to my un-amplified diplomat's fists
Good thing I'd been keeping up with ammo inventory and firearms ability...
Aside from all that, though, the rumors about Troika and this game are sickening. These past couple weeks, I don't know if I'm on game forums, or in a freaking girl's dormitory. If it's the latter, I'm seeing very few pretty faces and pleasantly curved bodies to make up for it
I haven't had this much fun with a game since Deus Ex in 2000, or Fallout in 1997. It's that good. My friends and I have been lucky in the regard that we've had very few problems, and with these fan patches by dan_upright, my friends will be spared the bugs that aggravated me (he's fixed pretty ALL of the scripting errors I saw, and then some). I'm waiting to resume my second playthrough with the hopes that an engine patch is forthcoming, hopefully with some of the Source improvements that have been made in the time span between the version of Source that Vampire uses, and the version that HL2/CS:S/HL2DM all use. After playing for 5 or 6 hours, exiting Vampire makes my HD vomit. After exiting CS:S, HL2DM, or even HL2 itself, it takes about 20 seconds to get back to a mostly usable system. BIG discrepancy there.
I suggest people read my review for this game over at Mobygames. And vote it down if you think it sucks...I really have no idea what that does, but the idea of it amuses me.
Edit: Agh, too late at night to be messing with the italics tag. Took 3 edits to figure out how to get that quote right This comment was edited on Dec 10, 02:48.