Steam Updates

Steam News (thanks Frans) has word that Half-Life 2: Deathmatch, Source SDK, and Source Engine updates are now available. The updates offer enhanced support for HL2 DM, DM map making, and fixed administrative functions for server operators.
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1.
 
And...
Dec 3, 2004, 08:31
1.
And... Dec 3, 2004, 08:31
Dec 3, 2004, 08:31
 
The HL2 stutter?

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We don't go to Ravenholm.
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2.
 
Re: And...
Dec 3, 2004, 08:50
2.
Re: And... Dec 3, 2004, 08:50
Dec 3, 2004, 08:50
 
via steam help-

5. With the 11/30 patch another command was added to assist with the sound stuttering problem. To use this command:

Right click on half-life 2 in the Steam games list and select 'properties' then click the 'launch options' button.
Add the text '+snd_async_prefetch_priority 1' then click OK and launch half-life 2

3.
 
Re: And...
Dec 3, 2004, 12:12
3.
Re: And... Dec 3, 2004, 12:12
Dec 3, 2004, 12:12
 
Cheers didn't spot that.

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4.
 
Download without Steam or Half-Life 2?
Dec 3, 2004, 14:16
4.
Download without Steam or Half-Life 2? Dec 3, 2004, 14:16
Dec 3, 2004, 14:16
 
Is it possible to download the SDK without having Steam or at least without having Half-Life 2? I would like to checkout the SDK even though I don't have the game, and with other games with SDK's, this has never been an issue. If not, add to the many shortcomings of Steam that there are no third-party mirrors for patches and addons like these.

This comment was edited on Dec 4, 17:29.
5.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 14:19
5.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 14:19
Dec 3, 2004, 14:19
 
It is not possible to use the SDK without buying the game. And it requires Steam to use, just like HL 2.

And you really don't need third party mirrors in Steams case, think of it as an MMOG..
I eat pasta!
6.
 
Re: And...
Dec 3, 2004, 14:52
6.
Re: And... Dec 3, 2004, 14:52
Dec 3, 2004, 14:52
 
Add the text '+snd_async_prefetch_priority 1' then click OK and launch half-life 2

Does it help? I haven't tested it and can't right now as I'm at work. And I never had much of an issue with the stuttering either. Guess I'm mostly curious

listening to http://www.progulus.com/ a mountain stream of progressive, rock and metal
7.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 15:07
7.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 15:07
Dec 3, 2004, 15:07
 
you really don't need third party mirrors in Steams case
LOL! Tell that to people who can't download when Steam gets overloaded like it does with every big release like this.

In addition, mirrors are needed so that the SDK could be downloaded if the game is not installed.

think of it as an MMOG
in more ways than one. I think I see that monthly fee on the horizon.

This comment was edited on Dec 3, 15:10.
8.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 15:54
DDI
8.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 15:54
Dec 3, 2004, 15:54
DDI
 
The SDK wouldn't be much use without the game.

9.
 
Vote banning is needed for Speed Hackers
Dec 3, 2004, 16:25
9.
Vote banning is needed for Speed Hackers Dec 3, 2004, 16:25
Dec 3, 2004, 16:25
 
Freaking idiots in CS:S are speed hacking.
They can still be killed, but they pop up out of nowhere and start shooting.

Stop speed hacking kiddies.

10.
 
sound stuttering
Dec 3, 2004, 18:55
10.
sound stuttering Dec 3, 2004, 18:55
Dec 3, 2004, 18:55
 
I am not quite sure what the sound 'stuttering' problem is, but I have a problem where it sounds like it's been eating rice crispies for breakfast. I get lots of snaps, crackles & pops...but it onlyl seems to happen in certain environments, like sewers and stuff where there is lots of reverb & echo stuff going on.

is this the "stutter" problem? or is this something entirely unrelated? Just curious..
I have a Creative Audigy with the latest & greatest drivers and am running WinXP w/SP2.

Thanks!

Chris_P
Merciless Creations


11.
 
Re: sound stuttering
Dec 3, 2004, 19:39
11.
Re: sound stuttering Dec 3, 2004, 19:39
Dec 3, 2004, 19:39
 
It's unrelated. The sound stuttering happens when the game loads up new textures as you round a corner or load a new section, and the sound loops during this like a broken record. I've had the issue you're talking about (with other games, when I had a Creative card) but dont know if there's a fix for it.

This comment was edited on Dec 3, 19:40.
12.
 
Re: sound stuttering
Dec 3, 2004, 20:14
12.
Re: sound stuttering Dec 3, 2004, 20:14
Dec 3, 2004, 20:14
 
Hey Chris/CAP -

You guys planning on doing any HL2 mods. I still enjoy some of your work with Total Annihilation. Man that was a freaking fun game, still fire it up sometimes and play - brings back some memories.

You cannot make anything fool-proof. The fools are too inventive
You cannot make anything fool-proof. The fools are too inventive

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13.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 20:16
13.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 20:16
Dec 3, 2004, 20:16
 
How could you test the software you create if you don't have the game?

14.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 21:11
cia
14.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 21:11
Dec 3, 2004, 21:11
cia
 
STEAM is a big pile of URINE.


15.
 
Re: sound stuttering
Dec 3, 2004, 21:14
15.
Re: sound stuttering Dec 3, 2004, 21:14
Dec 3, 2004, 21:14
 
Hey thanks man!! Makes me smile that someone remembers that game, much less any of the mod stuff that we did for it. I had a lot of fun making maps & tilesets for that.
I played TA not too long ago and I just gotta say that it's still just as fun today as it was years ago. And graphically it can still hold it's own for an RTS game.

As far as developing for HL2, I don't think it's out of the realm of possibilities...currently most of the guys are working on their 1942 stuff...and I have kind of ventured off on my own and have been working independantly on the Merciless mod for Call of Duty. ( http://www.mercilessmod.com is the website for the call of duty mod)

I think the HL2 community will bring a lot of awesome talent out of the woodwork , and I hope that if we decide to delve into the Source engine and creat a HL2 mod , that we can make a high-quality product that won't get lost in the shuffle of the 1000's of other mods that will surely be developed.

Thanks for the feedback regarding my sound issue...looks like it's time to retire this tired old Audigy card. I have an M-Audio Revlation card that was sent to me, so i'm going to load that up and hopefully the problem will go away.

-Chris_P
www.mercilesscreations.com
www.mercilessmod.com





16.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 22:05
16.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 22:05
Dec 3, 2004, 22:05
 
The SDK wouldn't be much use without the game.
Sure it would. It would be sufficient to learn the editor and create maps and other content without having the game on the same PC.

17.
 
Re: Download without Steam or Half-Life 2?
Dec 3, 2004, 22:07
17.
Re: Download without Steam or Half-Life 2? Dec 3, 2004, 22:07
Dec 3, 2004, 22:07
 
How could you test the software you create if you don't have the game?
Have others test it. Most game editors render the created maps, models, textures, and other content without needing the game to see what it looks like.

This comment was edited on Dec 3, 22:08.
18.
 
Re: Download without Steam or Half-Life 2?
Dec 4, 2004, 01:13
18.
Re: Download without Steam or Half-Life 2? Dec 4, 2004, 01:13
Dec 4, 2004, 01:13
 
Yeah, you can render created maps without the game, but unless you get some chance to play test it you're going to end up with one buggy arse map.

Bottom line, if you want to mod a game it's a good idea to buy it..
I eat pasta!
19.
 
Re: Download without Steam or Half-Life
Dec 4, 2004, 01:42
19.
Re: Download without Steam or Half-Life Dec 4, 2004, 01:42
Dec 4, 2004, 01:42
 
"Is it possible to download the SDK without having Steam or at least without having Half-Life 2? I would like to checkout the SDK even though I don't have the game, and with other games with SDK's, this has never been an issue. If not, add to the many shortcomings of Steam that there are no thrid-party mirrors for patches and addons like these."

Oh good grief: why does everyone have to be so difficult?

20.
 
Re: Download without Steam or Half-Life
Dec 4, 2004, 02:31
20.
Re: Download without Steam or Half-Life Dec 4, 2004, 02:31
Dec 4, 2004, 02:31
 
It's quite common to have a 'developement' PC with all of your tools that isn't hooked up to the outside world and a dedicated Game PC that you test on. That's what I do. What's so difficult about that?

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