The Doom 3 engine is WAY the fuck more powerful than Half Life 2. It'll be a couple years before we see great stuff made with it, though. Here's hoping Raven pulls it off with Quake 4.
HL2 was outdated long before release. It'll be the cheap engine to get for new developers. A year from now it will look ancient. Without the excellent use of physics we'd be nitpicking the awful textures.
The most impressive engine by far is Far Cry. There's no argument. With everything maxed it looks and runs great. Doom 3 looks great maxed out but hardly runs. And HL2 looks ok and runs amazing. Far Cry is the only one to combine everything and make it work. Too bad each patch finds a new way to break it. And with a dead community you have a real sad situation.
As far as gameplay is concerned it's a toss-up between Far Cry's originality and HL2's successful refinement of what's already been done. Doom 3 didn't improve anything
Dude you are completely Clueless. The Source engine is far superior to the Doom-III engine *exept* for its specialized Stencil shadow rendering. Source can push a great deal more vertex data. It has HDR rendering capablilites as well as all the various types of 3d mapping effects etc just to touch the surface.
HL2 looks freaking amazing. What the hell is this "ok" stuff? The enviornments are intentionally sad and Grungy looking. You put Hl2's water effects alone next to any other game and its makes them look sad. In fact many people from repots that are not gamers have seen HL2 and thought it was a Photograph or Video.
You are falsly assuming that farcry looks better just becuase they are more flashy and colorful. You look at the actual details, the actual images side by side and HL2 kills it. Period end of statement.
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