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Vampire Patch Plans

German sites Gamesweb and PC Games Online (thanks zerra) each have word (in German) that plans are in place for a patch for Vampire: The Masquerade - Bloodlines, addressing performance issues and other glitches in Troika's Source-engine Vampire RPG. No release schedule for the patch is projected at this time.

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2. Don't Nov 27, 2004, 12:21 Overon
 
Don't make the mistake of buying this game in the shape that it's in off the shelf. Let me give you some examples of the problems it has. The problems are evident from the first cut scene after choosing a character. I have a radeon 9800 pro with latest drivers by the way. Textures flicker during the cutscene. Characters glide across the ground. The dialogue and the onscreen animation do not seem to match. So you have people talking and saying things that do not fit with what's going on. It's as if the dialogue is out of synch with the animation. Then, in the next 10 minutes you will see textures flicker if you view them from certain angles. Then as has been reported, later on in the game, one particular mission results in a crash to desktop each and every single time. People have to use the console to skip ahead to the next point in the game in order to bypass that problem. I haven't gotten to this point and I'm waiting for this patch. Furthermore what's worse is that the performance of this game is horrendous. P4 2.8 and radeon 9800 pro with latest drivers and aa and ansio turned off. This game uses the Half life 2 source engine. I have finished HL2 and HL2's graphics are far more impressive than this game's, the textures are higher resolution than some of the textures in this game. Nevertheless, it suffers from horrible framerate problems in many areas of the game. It's as if it's rendering areas that are not seen. Read the reviews.
Action Trip review:
Programming-wise this game feels very unpolished to say the least...

Eurogamer review:
Easy to sum up: Game isn't finished. At the opening, you forgive the array of bugs and glitches as it being "rough around the edges", so joining the long line of games which stressed imagination above mere competence and polish: Sure, characters glide out of the room in the intro sequence... who cares? Look how amazing Santa Monica is...

Problem is, as you progress, they escalate. By the time you've reached the climax, they're become impossible to ignore and made all the worse by you not even particularly enjoying the game anymore. Having animation flickers and textures going wrong is a different thing from - say - reloading and finding that simple action has broken some of the level's scripting or getting caught in a game-ending crash bug upon exiting a mandatory mission. It runs considerably worse than Half-Life, sharing the stutter-frame-rate problem of its mother engine, but generally worse. It eats up Virtual Memory like anything, with long sessions leading to increasingly lengthy load times and slower frame-rates (I'm not a programmer, but "Memory Leak" sounds like a likely explanation). It just crashes. Even surface level shows signs of being rushed to release amass, like the dialogue in Chinatown having so many typos that even I, with my rudimentary grasp of the English tongue, wince.
That pretty much sums up the game. The game was clearly not ready for release. Only a couple of months ago they announced that there would be no MP even though they said and their website said there would be. Clearly if this is the state that the game is in without MP, imagine what state the game would be in if they spent time implementing MP.

But the design of the game is very good and if they are able to correct all the numerous issues, it would be a AAA title for sure.
This comment was edited on Nov 27, 12:32.
 
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    Date Subject Author
  1. Nov 27, 12:05 It'll take a while I bet Viranth
  3. Nov 27, 12:22  Re: It'll take a while I bet Protoz
  8. Nov 27, 12:48  Re: It'll take a while I bet MeatForce
  9. Nov 27, 12:56   Re: It'll take a while I bet captawe
  42. Nov 27, 19:14   Re: It'll take a while I bet KaptinGimpy
>> 2. Nov 27, 12:21 Don't Overon
  4. Nov 27, 12:27  Re: Don't Darkechilde
  5. Nov 27, 12:31   Re: Don't DDI
  6. Nov 27, 12:38    Re: Don't Jarek Forhanon
  10. Nov 27, 13:11     Re: Don't waxthirteen
  31. Nov 27, 17:12      Re: Don't Jarek Forhanon
  33. Nov 27, 18:11       Re: Don't Mondo
  87. Nov 28, 23:48     Re: Don't valveare1hitwonders
  88. Nov 29, 00:32      Re: Don't anon@24.76
  89. Nov 29, 03:36      Re: Don't Jarek Forhanon
  17. Nov 27, 14:21  Re: Don't Tanto Edge
  86. Nov 28, 23:44  Re: Don't valveare1hitwonders
  7. Nov 27, 12:40 No subject zerra
  11. Nov 27, 13:11 I agree nier
  12. Nov 27, 13:27  Re: I agree Lactose The Intolerant
  13. Nov 27, 13:32   I disagree Zyrxil
  14. Nov 27, 13:49    Hmmm... Taulin
  15. Nov 27, 13:58     Re: Hmmm... TangledThorns
  16. Nov 27, 14:16      Re: Hmmm... Darth Vile
  18. Nov 27, 14:28     Re: Hmmm... FourPak
  20. Nov 27, 14:55      Re: Hmmm... Mondo
  45. Nov 27, 21:11      Re: Hmmm... Beamer
  19. Nov 27, 14:48 Memory leak? Cheese
  21. Nov 27, 14:58 Are there official forums? Hunterzyph
  22. Nov 27, 15:06  Re: Are there official forums? PHJF
  23. Nov 27, 15:32 No subject MacD
  24. Nov 27, 15:52  Re: No subject Overon
  25. Nov 27, 16:04  Re: No subject Cy
  26. Nov 27, 16:11   Re: No subject Scottish Martial Arts
  27. Nov 27, 16:41 No subject Tanto Edge
  28. Nov 27, 16:59 Hmm... z2ei
  30. Nov 27, 17:07  Re: Hmm... Scottish Martial Arts
  36. Nov 27, 18:20   Re: Hmm... Cy
  39. Nov 27, 18:47    Re: Hmm... Squirmer
  37. Nov 27, 18:29   Re: Hmm... hebrew_national
  40. Nov 27, 18:52    Re: Hmm... Muffinman
  41. Nov 27, 19:13     Re: Hmm... seenitall
  43. Nov 27, 19:40     Re: Hmm... inconsequentialistic
  44. Nov 27, 20:09      Re: Hmm... Propagandhi
  46. Nov 27, 22:37    Re: Hmm... Scottish Martial Arts
  47. Nov 27, 22:57     Re: Hmm... hebrew_national
  29. Nov 27, 17:06 dizzy Charlie_Six
  49. Nov 28, 00:30  Re: dizzy SquirrelZero
  32. Nov 27, 17:35 No subject sauron
  34. Nov 27, 18:18 Awesome game Bludd
  35. Nov 27, 18:19  Re: Awesome game Bludd
  38. Nov 27, 18:44 No subject  Warpreacher 
  48. Nov 27, 23:30 Crashing every session Cheese
  51. Nov 28, 02:14  Re: Crashing every session Scottish Martial Arts
  52. Nov 28, 02:33   Re: Crashing every session Drax
  54. Nov 28, 02:39    Re: Crashing every session Scottish Martial Arts
  73. Nov 28, 10:30    Re: Crashing every session Dwarf_Snowninja
  55. Nov 28, 02:41   Re: Crashing every session Katlyn Brie
  61. Nov 28, 03:31    Re: Crashing every session Scottish Martial Arts
  62. Nov 28, 03:40     Re: Crashing every session Katlyn Brie
  66. Nov 28, 03:55      Re: Crashing every session Scottish Martial Arts
  67. Nov 28, 04:10       Dammit Wazootyman
  68. Nov 28, 04:40        Game is still worth it.... Hunterzyph
  63. Nov 28, 03:41     Re: Crashing every session Cheese
  65. Nov 28, 03:49      Re: Crashing every session Scottish Martial Arts
  56. Nov 28, 02:49   Re: Crashing every session Cheese
  59. Nov 28, 03:09    Re: Crashing every session Scottish Martial Arts
  72. Nov 28, 09:55     Re: Crashing every session Viranth
  77. Nov 28, 13:01      Re: Crashing every session Scottish Martial Arts
  79. Nov 28, 13:33       Re: Crashing every session Cheese
  80. Nov 28, 13:35       Re: Crashing every session MeatForce
  81. Nov 28, 15:01        Re: Crashing every session Cheese
  83. Nov 28, 17:21        Cool ZzeusS
  84. Nov 28, 19:56         Re: Cool hebrew_national
  50. Nov 28, 01:39 Comments Katlyn Brie
  53. Nov 28, 02:37  Re: Comments Scottish Martial Arts
  57. Nov 28, 03:00 STFU Cheese
  58. Nov 28, 03:09  Re: STFU anon@24.76
  60. Nov 28, 03:21 No subject Cheese
  64. Nov 28, 03:46  Re: No subject Scottish Martial Arts
  69. Nov 28, 05:23 No subject Maxx
  70. Nov 28, 06:18  Re: No subject aesir05
  71. Nov 28, 06:21 FPS/RPG hybrids not a good idea Charlie_Six
  76. Nov 28, 12:56  Re: FPS/RPG hybrids not a good idea Scottish Martial Arts
  74. Nov 28, 10:54 trust no one Cheese
  78. Nov 28, 13:20  Re: trust no one Scottish Martial Arts
  90. Nov 29, 13:18   Re: trust no one Dwarf_Snowninja
  91. Nov 29, 14:04    Re: trust no one Mondo
  92. Nov 29, 14:12     Re: trust no one Cheese
  75. Nov 28, 11:42 No subject Nexus
  82. Nov 28, 15:40 Hmmm Creston
  93. Nov 30, 18:26  Troika's fate in the hands of Activision ferraci
  94. Nov 30, 18:45   Re: Troika's fate in the hands of Activision Cheese
  95. Nov 30, 18:59    Re: Troika's fate in the hands of Activision ferraci
  96. Nov 30, 21:32     Re: Troika's fate in the hands of Activision Cheese
  97. Dec 1, 06:09      Re: Troika's fate in the hands of Activi hebrew_national
  98. Dec 2, 02:45       Re: Troika's fate in the hands of Activi Duc
  99. Dec 2, 15:18       Re: Troika's fate in the hands of Activi Cheese
  100. Dec 3, 00:54        Re: Troika's fate in the hands of Activi ejox
  101. Dec 3, 03:41        Re: Troika's fate in the hands of Activi hebrew_national
  102. Dec 4, 01:53         Re: Troika's fate in the hands of Activi Cheese
  85. Nov 28, 21:01 Shh! Bone43


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