WoW Launches

The World of Warcraft Community Site (thanks Frans) reflects on the launch of Blizzard's highly anticipated MMORPG in North America, Australia, and New Zealand. The update admits to problems created by the rush of new WoW players, and offers some suggestions on how to circumvent launch issues in the short-term as they work "around the clock to ensure we can smooth out this initial rush, and we will be working through Thanksgiving to address the latency issues that players are experiencing."
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Re: No subject
Nov 26, 2004, 09:57
57.
Re: No subject Nov 26, 2004, 09:57
Nov 26, 2004, 09:57
 
Dag, I'll use your language: You're an idiot.

Technically if you were using his language you'd call him a fucking tard. Possibly: a fucking tard newb kiddie fanboi.

Just saying.


EQ2 is designed to keep you playing until you hit max level - so make it harder to level. Evercrack v2. I think Blizzard are just hoping that they'll keep people sufficiently interested that they'll hang around even though it's easy to level to max. (virtually impossible not to reach 60 if you put the time in.) I expect the max levels in WOW to reach 80 within a year or so of release. Once they get the low level game sorted they'll open it up with expansions, just like EQ v1 and everyone else.

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