WoW Launches

The World of Warcraft Community Site (thanks Frans) reflects on the launch of Blizzard's highly anticipated MMORPG in North America, Australia, and New Zealand. The update admits to problems created by the rush of new WoW players, and offers some suggestions on how to circumvent launch issues in the short-term as they work "around the clock to ensure we can smooth out this initial rush, and we will be working through Thanksgiving to address the latency issues that players are experiencing."
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No subject
Nov 25, 2004, 16:48
27.
No subject Nov 25, 2004, 16:48
Nov 25, 2004, 16:48
 
The tactics are the HO system, for instance, Fighter initiates, priest follows, then mage goes next, if done correctly priest will open back up, and pass it back to mage, then mage finishes the whole chain. If done correctly it turns into a 4 person chain that does a massive amount of damage to the mob.

Theres alot of these HO's in place, I'll post a few more:

Strength in Unity - unordered - Flexed Arm + Chalice - Increases str, wis, int and agility of the party

Ancient Crusible - Moon = full (or nearly full) power and health regen over time.

Swindler's Gift - ordered - Cloak + Flexed Arm = Group Attack Buff, increases all skill dmg for a short period of time.

BTW EQ2 has had a smooth launch, it has its fair share of bugs in game, like mobs that like to dissapear when utilizing the Z-axis, but nothing game-stopping.

This comment was edited on Nov 25, 16:50.
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