Yes you're right, but I had no clue at the beginning what HL2 was. Althought I cherished HL1, i had avoided reviews / pictures / samples etc of HL2 to allow myself to be fresh (sorta)... /me sniffs armpit...
like avoiding movie trailers... and you're right, you're sorta just chucked into a place given some guns and told to kick ass for the 'cause'.
But i liked the way the story (albeit a little obvious) was released to me. You're right,,, gordon was kinda a tool, and some coversation options or choices to do A instead of B with consequences would have been fun.
I guess what HL2 needed more was some drama to keep you interested, like losing a small battle with your squad and as a result having to defend an area while they escape. I also felt that the combine levels were sorta about 10% of what they should have been. Perhaps Valve had more in mind here but ran out of time.
BTW: puzzles and quests in FPS games are fun. I know some ppl dislike the myst style in an FPS, but using the gravity gun to build a teeter-totter and catapult my arse onto a ledge was awesome! i think that level of player independence and mental challenge was very fun. Perhaps using puzzles for more than (find the batteries to open the door!) could be used to provide drama. (like saving people in a boat with the grav gun, to become popular with the rebels)... i dunno... some sort of rpg-style quest like stuff to move the story forward...
I know we had goals the whole time to move the game forward, but having a larger story with twists etc... would have made this totally badass game even better. I guess I'm asking for a game that's more tailored older people...
but not so far as CSI: GMan vs. Freeman