Out of the Blue

There was a time that the customer service, or lack thereof, was the most noted aspect of dealing with the Department of Motor Vehicles. Miraculously, this situation was addressed at one point, and there came a more recent time when dealing with the DMV became an easy pleasure, with all manner of unexpected efficiencies incorporated into their systems. My trip their yesterday, however, reveals that many of these improvements have gone away at my local DMV. There was a sign up asking for patience with delays because they have stricter guidelines to follow regarding accepting identification, but my transaction involved producing my license, no more. The problem was everything else... I knew I was in trouble from the start when it was a 10 minute wait (at the front of the line, no less) just to get my number to signify my turn. It wasn't quite the final scene in Beetlejuice, but it was pretty tough.

Play Time: 12MANY.
Links of the Day: Target: Entertainment: Anal Massage. Thanks Jeff. So that's what that logo is.
Stories of the Day: Dogfight over videos of White House pup.
1,420 calories in America's new monster hamburger. We're a proud nation of Homers.
Superman too super a role model.
Science!: Jetpod vision a lift for commuters.
Repelling cosmic rays with magnetic bubbles. But then there'd be no Fantastic Four!
Nanotech golf ball corrects its own flight. Science continues to remove the sport from sports.
Images of the Day: Somethingawful Twisted Children's Books. Thanks Dan.
Crane bane. Thanks cyclone2.
Star Wars on Steroids. Thanks David.
Media of the Day: The Tong Master. Thanks David.
Thanks Mike Martinez and Ant.
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77 Replies. 4 pages. Viewing page 1.
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77.
 
Target Link pulled
Nov 24, 2004, 06:57
77.
Target Link pulled Nov 24, 2004, 06:57
Nov 24, 2004, 06:57
 
For those late holiday shoppers, the link has been yoinked.

Use your head, don't lose it - Don't feed the trolls!
Use your head, don't lose it - Don't feed the trolls!
Boycott Belligerent Boycotters!
Avatar 1066
76.
 
Re: No subject
Nov 21, 2004, 21:30
nin
76.
Re: No subject Nov 21, 2004, 21:30
Nov 21, 2004, 21:30
nin
 
This collection is pretty cool, but I want the new album. taking his sweet time as usual.


"Next March", which I'm guessing means next August...



http://tds.nin.com/
75.
 
Happy Birthday Blue!
Nov 21, 2004, 20:31
75.
Happy Birthday Blue! Nov 21, 2004, 20:31
Nov 21, 2004, 20:31
 
I wish I could remember how many years I've been reading your site. Or how many years your site has been my homepage. I'm thinking around 10 years now. And you still rock! Have a great birthday!

74.
 
Re: No subject
Nov 21, 2004, 16:56
74.
Re: No subject Nov 21, 2004, 16:56
Nov 21, 2004, 16:56
 
I'm a huge nin fan too. Been listening since Pretty Hate Machine was first released. This collection is pretty cool, but I want the new album. taking his sweet time as usual.

Same with Filter. They are taking forever.

---
http://www.oceas.com/SpreadFireFox
--
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.
73.
 
Re: No subject
Nov 21, 2004, 14:32
nin
73.
Re: No subject Nov 21, 2004, 14:32
Nov 21, 2004, 14:32
nin
 
You don't want it in 5.1?
OOOoooooo!


OK, are you excited now, or just trying to humor a foaming at the mouth nin fan (me)?





http://tds.nin.com/
72.
 
Re: No subject
Nov 21, 2004, 14:30
nin
72.
Re: No subject Nov 21, 2004, 14:30
Nov 21, 2004, 14:30
nin
 
I get the same thing. It seems to happen when you attempt tp back up everything at once. And it happens at the exact same memory address everytime. I'm currently attempting one Steam product at a time (eg: Half Life 2 only) to see if that fixes the problem.

I'm also in talks with one of the Valve tech support monkeys. He seems clueless, suggesting that I validate my game content somehow (by opening this link steam://validate/220, but that only validated HL2, nothing else). I got the idea of doing everything individually off of one of the forum posts on steampowered.com. I really am starting to think that at least their tech support is clueless if they aren't aware of bugs like this one.


I was trying to backup everything, so yeah, they confirms it. I had also validated the steam files (check the news section on steampowered, and they provide links to validate all source engine games).

When I switched it from dvd sized pieces to cdr sized pieces, it works fine, with no error (backing up everything). So I'll just throw most of it onto one dvd, and the last 2-3 pieces on a second. No big deal.

What's the maximum size a single file can be under NTFS? If it's JUST 4 gig, they may be trying to write a 4.3 gig file (for the first disc) and Windows is telling them to f$%* off once they go over 4. Just a thought...

Thanks though! Glad to know I'm not the only one.


http://tds.nin.com/
71.
 
G-man spottings
Nov 21, 2004, 12:54
Enahs
 
71.
G-man spottings Nov 21, 2004, 12:54
Nov 21, 2004, 12:54
 Enahs
 
With all the talk of G-man, SSHL2T including seeing him in the “attic” talking to someone on the buggy level where the gate opens. Am I the only one who watched him (and the entire camp) through the power binoculars the combine had setup? And also crowbared the combine solider in the back of the head while he was looking through them?

_____
Enahs
That’s a deep kiss too, like the Europeans. You know the French they have to unhinge their jaw to show love.
I am free of all prejudice. I hate everyone equally.
- W. C. Fields
Avatar 15513
70.
 
Re: No subject
Nov 21, 2004, 11:36
70.
Re: No subject Nov 21, 2004, 11:36
Nov 21, 2004, 11:36
 
You don't want it in 5.1?

OOOoooooo!
---
Chris.
69.
 
Re: HL2
Nov 21, 2004, 10:39
69.
Re: HL2 Nov 21, 2004, 10:39
Nov 21, 2004, 10:39
 
1.) Woohoo I get the shotgun finally!

3.) DoH!! I dont know how I missed that.

Two more cool things I found:

Gangfights (I remember doing this in SOF2): http://www.steampowered.com/forums/showthread.php?s=76de5994404a59126392519757e3ed6c&threadid=181962

And slow motion:

host_timescale "default is 1"
the reduce the game speed enter a value between 1 and 0
example: host_timescale 0.5
To increase the game speed choose a value up to 1]

This comment was edited on Nov 21, 10:40.
68.
 
Re: HL2
Nov 21, 2004, 10:22
68.
Re: HL2 Nov 21, 2004, 10:22
Nov 21, 2004, 10:22
 
hi,
1.) no, you get it here

3.) read the little info below the input area, titled Special Codes

67.
 
Re: HL2
Nov 21, 2004, 10:08
67.
Re: HL2 Nov 21, 2004, 10:08
Nov 21, 2004, 10:08
 
I am just entering Ravenholm now - A lot of talk about it so I cant wait to get home and play it. 3 Questions:

1.) Should I have the shotgun by now?

2.) Anyone else got any cool console commands like the other guy posted earlier to change the physics? I know in some CS Source servers they set it so once someone died there actions would turn into slow motion.. really cool.

Edit: Found: http://www.steampowered.com/forums/showthread.php?s=dbf20a9179bae96effaf6929f9474717&threadid=182322

Good list of all console commands - guess we will just have to play around to see which ones do the cool stuff.

3.) How do you do secret text/quotes/italics on this board? I have tried both HTML and UBB..

This comment was edited on Nov 21, 10:15.
66.
 
Re: HL2
Nov 21, 2004, 07:02
66.
Re: HL2 Nov 21, 2004, 07:02
Nov 21, 2004, 07:02
 
Yeah, I wish you could turn off that laser at times. On one of the levels where you fight the striders, I was hiding behind cover and would jump up fire a rocket, see it miss, then duck back down for cover only to have that damn rocket home in on the laser pointing on whater I'm hiding behind.
LOL, that freaked me out on one level where you have to take down multip[le flying Manatees. I was playing around with the launcher trying to hit a distant building and thought I had missed. A minute later all of a sudden I hear this "whooshing" like I was being targeted so I ran for cover but it kept getting closer until it blew up right next to me. Yes, it was the rocket I had launched.

----------------------------------------------------------------------
"Sometimes I dream about....cheese. Here, have a medkit"
- Half Life 2 NPC
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
65.
 
Re: HL2
Nov 21, 2004, 05:25
65.
Re: HL2 Nov 21, 2004, 05:25
Nov 21, 2004, 05:25
 
the non-laser RPG

Yeah, I wish you could turn off that laser at times. On one of the levels where you fight the striders, I was hiding behind cover and would jump up fire a rocket, see it miss, then duck back down for cover only to have that damn rocket home in on the laser pointing on whater I'm hiding behind.

"The only way anyone can live in peace is if they're prepared to forgive." - The Doctor
Avatar 17277
64.
 
Re: HL2
Nov 21, 2004, 04:57
64.
Re: HL2 Nov 21, 2004, 04:57
Nov 21, 2004, 04:57
 
Did anyone think there were fewer guns in HL2 than in most FPS games? You have 2 pistols, 2 SMGs (with 2 grenade launchers), a shotgun, a crossbow, an RPG and grenades, and the gravity gun. That's 10 inclusive of crowbar, plus that SST spore thing which is useless after that level
Compare to HL, where there were something like 15, all with alt fire. I was surprised there weren't more alt fire modes - the quickfire pistol from HL1 was cool, the non-laser RPG, etc. That said, the pulse rifle's alt fire is pretty cool.

Actually, while typing this I realised that I never used the hornet gun or the gluon gun or the gauss gun in HL, so maybe less is more.

______________________
My name's Elliot, and I'm with the Cub Scouts of America. We're... we're selling uncut cocaine to get to the jamboree. -True Romance
Avatar 18712
63.
 
Re: HL2
Nov 21, 2004, 04:07
63.
Re: HL2 Nov 21, 2004, 04:07
Nov 21, 2004, 04:07
 
I really liked ravenholm, but I think the primary reason was because I'd just gotten the grav gun.

Amazing game...
I eat pasta!
62.
 
Re: HL2
Nov 21, 2004, 02:29
JM
62.
Re: HL2 Nov 21, 2004, 02:29
Nov 21, 2004, 02:29
JM
 
Ravenholm was, by far, my favorite part.

I'm finding Ravenholm to be a much more frightening experience than anything in Doom 3.

61.
 
Re: No subject
Nov 21, 2004, 02:22
61.
Re: No subject Nov 21, 2004, 02:22
Nov 21, 2004, 02:22
 
> Anyone else done the steam backup to dvd?

>I tried it twice and get a "Win32 StructuredException - >Attempt to write to virtual address without appropriate >access rights".

>When I switch it to cdr, it backs up fine...

I get the same thing. It seems to happen when you attempt tp back up everything at once. And it happens at the exact same memory address everytime. I'm currently attempting one Steam product at a time (eg: Half Life 2 only) to see if that fixes the problem.

I'm also in talks with one of the Valve tech support monkeys. He seems clueless, suggesting that I validate my game content somehow (by opening this link steam://validate/220, but that only validated HL2, nothing else). I got the idea of doing everything individually off of one of the forum posts on steampowered.com. I really am starting to think that at least their tech support is clueless if they aren't aware of bugs like this one.

60.
 
Re: No subject
Nov 21, 2004, 01:52
nin
60.
Re: No subject Nov 21, 2004, 01:52
Nov 21, 2004, 01:52
nin
 
That's kinda cool, but I'm getting sick of being asked to re-buy shit I already have... Why can't they just sell me the second disc?


You don't want it in 5.1?


http://tds.nin.com/
59.
 
Re: No subject
Nov 21, 2004, 01:47
59.
Re: No subject Nov 21, 2004, 01:47
Nov 21, 2004, 01:47
 
That's kinda cool, but I'm getting sick of being asked to re-buy shit I already have... Why can't they just sell me the second disc?
---
Chris.
58.
 
Re: No subject
Nov 21, 2004, 01:19
nin
58.
Re: No subject Nov 21, 2004, 01:19
Nov 21, 2004, 01:19
nin
 

whoot whoot whoot!!!


http://tds.nin.com/

http://www.bandbuilder.com/nineinchnails/player.php?ref_code=E57098

edit: Holy shit! You can listen to part of the ruiner demo!






http://tds.nin.com/

This comment was edited on Nov 21, 01:26.
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