Making games is not unlike making a painting. Imagine if some famous artist is working on a great piece for a whole year telling everybody how great it is. It'll be greater than the Sisteen Chapel and change your life forever. But when he finally reveals it to the public the damn thing is half finished, pencil lines everywhere, and somebody punched a hole right through it.
You can pretty much apply countless analogies to crappy games. And Invisible War WAS a crappy game. Anybody who likes something for what it "could have been" and not what the fuck IT IS and how you were lied too should be shot for failing the human race.
This comment was edited on Nov 8, 19:31.