Civilization IV Dawning?

This Atari PC CD-ROM Titles Page (thanks HomeLAN Fed) has a few new listings, including one for Civilization IV, the unannounced (albeit no-brainer) follow-up to the popular epic strategy game series. No information is listed other than the title. There are also listings for previously unannounced projects Enemy In Sight and Rat Race (also with no accompanying details), and a listing for Chronos, an indication that Saber Interactive's first-person action game (story) has found a publisher.
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18.
 
Re: Dawning??
Oct 21, 2004, 21:47
18.
Re: Dawning?? Oct 21, 2004, 21:47
Oct 21, 2004, 21:47
 
ack! ack! I'd recommend a 2-4 week course on Contracts at a local community college.

For someone just out of college it was a sweet gig, and a great potential resume builder(game companies expect you to have games under your belt to even consider you).

I only worked on the animations for about 2 weeks so it was not a huge waste, but I was disappointed to say the least. The biggest problem I had was rendering out the animations in max 2, on a 600mhz athlon- I found myself only sleeping between renders.

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17.
 
No subject
Oct 21, 2004, 18:54
17.
No subject Oct 21, 2004, 18:54
Oct 21, 2004, 18:54
 
alpha centauri was waaaaayyyyy better than civ 3.

swg free and loving it
Doin' it Big
16.
 
Re: Dawning??
Oct 21, 2004, 16:22
16.
Re: Dawning?? Oct 21, 2004, 16:22
Oct 21, 2004, 16:22
 
I was hired to do graphics animations for civ 3. I did the work, but because they didn't use it I didn't get paid.
ack! ack! I'd recommend a 2-4 week course on Contracts at a local community college. contract Work and Pay are incremental things - you do part of the work, they give you part of the money, you do some more work, they give you some more money, etc. til the project is done or one of the parties gets dissatisfied enough to quit the cycle. never work for free or the promise of a job later or because it'll look good on your resume.

15.
 
Re: re:
Oct 21, 2004, 15:36
15.
Re: re: Oct 21, 2004, 15:36
Oct 21, 2004, 15:36
 
I would love to see a couple of cool enhancements to the game, Noteably, pulling over the Unit-Design elements from Alpha Centauri, and the ability for AC to mold the terrain, like sinking cities during global warming.

But the thing I would really love and has not been done in a TBS that I know of, is I want my cities to grow! Why can a city built in 3000 BC encompass the same terrain elements as one with a million people in it built in the year 2000 AD? If I have 40 Pop-Units in a city, I want this city to acutally cover like 4 terrain tiles or something. And that sort of stuff.

Anyway, i really liked Civ3, and the Multiplayer was cool even though it still needs some work. Here's to hoping that they don't change the game, just make it better.
/*New and stirring things are belittled because if they are not belittled, the humiliating question arises, ``Why then are you not taking part in them?'' -H.G. Wells*/
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14.
 
Re: Dawning??
Oct 21, 2004, 14:32
14.
Re: Dawning?? Oct 21, 2004, 14:32
Oct 21, 2004, 14:32
 
I was hired to do graphics animations for civ 3. I did the work, but because they didn't use it I didn't get paid. I think they were in panic mode when they went to CES and saw that they had fallen behind the ball and had to make serious changes (that's the explaination I got at least).

As a result eye candy was scrapped and more game features added(which I would normally prefer). I think the fact that many people don't like the game much is that it appears it was rushed out the door.

Avatar 20018
13.
 
Re: Dawning??
Oct 21, 2004, 13:21
13.
Re: Dawning?? Oct 21, 2004, 13:21
Oct 21, 2004, 13:21
 
Bah. Hopefully they actually beta test civ4 unlike civ3. I tried to like #3 but when it takes almost 2 years and the 2nd expansion pack (and a mod by gamers aka "the double your pleasure mod") to make the game playable and enjoyable is just pathetic.

I could live with no multiplayer when civ3 hit the shelves, but the fact that the civ2 editor had more features in it than 3 did when it was released is sad. I won't even get into the flawed AI and economic system that was only half thought out.

12.
 
Re: Dawning??
Oct 21, 2004, 12:38
12.
Re: Dawning?? Oct 21, 2004, 12:38
Oct 21, 2004, 12:38
 
I skipped Civ II, but have been playing-by-email CivIII:Conquests for about a year now.

I'd highly recommend you go back and try Civ2. I vastly preferred it over Civ3 (which I simply hated... maybe the patches turned it into an enjoyable game though, I dunno).

If you can't find a copy, there's also FreeCiv -- a free reimplementation of Civ2. It's very similar, but not identical. There are certainly some things missing -- like virtually all Diplomacy (you can never make peace w/ computer players). The AI is better in other ways though (start using diplomats/spys to capture cities and they'll defend them with diplomats/spys as well for instance).

11.
 
No subject
Oct 21, 2004, 12:33
11.
No subject Oct 21, 2004, 12:33
Oct 21, 2004, 12:33
 
I was never really bothered by the graphics in Civ. What bothered me was the amount of micro I had to do. If they manage to sort this out in a way that actually works (unlike, for example, MOO3), then I will be amazed. And then, and only then, will I consider Civ a good game.

10.
 
Re: re:
Oct 21, 2004, 11:58
10.
Re: re: Oct 21, 2004, 11:58
Oct 21, 2004, 11:58
 
Im hoping for a sequel to Alpha Centauri, the game which was supposed to continue where CIV left off.

The ship launches, humanity colonises a planet orbiting our 2nd nearest star, and then the game begins. All future technology ideas, such as Fusion Power, Optical Computers and more etc... really crazy stuff when it gets to Mind/Machine interfacing. Lots of quotes from great works of political thinking from the last 1000 years such as Sun Tzu, JS Mill, Thomas Moore etc.

I played it more than I ever played Civ


9.
 
Re: re:
Oct 21, 2004, 11:51
9.
Re: re: Oct 21, 2004, 11:51
Oct 21, 2004, 11:51
 
R:TW is what Civ3 should have been.

I love Civilisation, I hated R:TW. The real-time combat makes it a totally different game, a different genre even. Apart from the fact that R:TW is really totally different in about a thousand other aspects.

So I for one hope the do cough up the same old shit.

8.
 
re:
Oct 21, 2004, 11:13
Com
8.
re: Oct 21, 2004, 11:13
Oct 21, 2004, 11:13
Com
 
I think the Civ series has the most potential out of any game out there. I'm not talking about the tile, turn based aspect of the game. I'm talking about the IDEA behind the titles. The idea that you are placed at the dawn of humanity and you bring up a civilization from rocks and sticks to modern age. The original game HAD to be a graphically simple, very high level view game. Imagine if, with graphics that would make the high end video cards two years from now sweat, you could zoom in to, and play from the street view of one of your living, breathing cities. Watch your civilization grow through the ages in front of your eyes.

I don't know if it's possible, considering the development cost it would involve. Maybe it would work better in a game like europe universalis.

7.
 
Re: No subject
Oct 21, 2004, 09:09
7.
Re: No subject Oct 21, 2004, 09:09
Oct 21, 2004, 09:09
 
I disagree.
There are a ton of RTS's out there and they are great in there own right.
But a turn based strategy game has it's own flavour.
It's more about taking your own sweet time, planning your mulitple courses of action, caring about smaller details within your cities...
It's very detail oriented and more relaxed which to me hieghtens the tension when you do have battles.

To each his own. I like RTS's for different reasons.
But you gotta keep the TBS genre alive and well.

6.
 
Re: No subject
Oct 21, 2004, 07:52
6.
Re: No subject Oct 21, 2004, 07:52
Oct 21, 2004, 07:52
 
If Civ 4 is a step towards Rome Total War (3d campaign map, awesome combat system) it'll be fucking amazing. But will probably take 10 years to make. Civ 2 was great. I was hooked on that shit for god knows how long. 3 was good, but was more of the same and just didn't draw me in. R:TW is what Civ3 should have been.

Ahh fuckit. They're probably gonna cough up the same old shit.

This comment was edited on Oct 21, 07:53.
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5.
 
Re: Dawning??
Oct 21, 2004, 07:40
5.
Re: Dawning?? Oct 21, 2004, 07:40
Oct 21, 2004, 07:40
 
I kinda like the tile system, but there's certainly ways the graphics could be pumped up a bit. I'm not big on the three-deee stuff for TBS - for example, I thought HoMMIV kinda was a step back in graphics from the very nice animation/feel it had before. I skipped Civ II, but have been playing-by-email CivIII:Conquests for about a year now. We're on our second game. heh.

I wouldn't want it to incorporate RTS elements in the battles, but something more realistic on the battle side would be nice (I hate it when a spearman fends off my Cavalry); perhaps some of the turn based battle elements of other games (for some reason only HoMM springs to mind right away) could be incorporated.

Bigger worlds would be nice (though it could make the games even LONGER), or (optionally) crazier world events; like earthquakes that shear off part of a continent (don't build a city near a volcano), barbarian uprisings that actually turn into new civs... bonus culture if you hold the olympics... Bonus Science if you build a base in the polar icecaps - or on the moon, or send space probes out to attract the attention of aliens who then arrive on earth and force the civs to unite and defeat them in a massive epic battle - well, maybe I've gone too far....

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4.
 
Not another sequel
Oct 21, 2004, 07:08
4.
Not another sequel Oct 21, 2004, 07:08
Oct 21, 2004, 07:08
 
The original Civ is still my favorite game of all time and I'm looking forward to Pirates.

But, I wish that Firaxis would do something original instead for their next game. I'm not sure if it's worth reviving Civ yet again if it's going to be the same basic game as all the others.

This comment was edited on Oct 21, 07:11.
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3.
 
Re: Dawning??
Oct 21, 2004, 06:46
3.
Re: Dawning?? Oct 21, 2004, 06:46
Oct 21, 2004, 06:46
 
Civ II is the one game that's never left my hard drive. Civ III didn't impress me all that much for some reason. The graphics were sort of odd. It'll be sweet to see a fully 3D Civ IV.


"I never saw a dame yet that didn't understand a good slap in the mouth or a slug from a .45."
- Bogart, Play it Again Sam
"And then, suddenly and without warning, it turned into a real-life case of hungry, hungry hippos."
- Stephen Colbert
2.
 
Re: Dawning??
Oct 21, 2004, 06:22
2.
Re: Dawning?? Oct 21, 2004, 06:22
Oct 21, 2004, 06:22
 
I think you'll find that "Dawning" was Blue's little punnish alternative to saying "in development", and not actually part of the game's title (which it seems safe to assume will simply be "Civilisation IV").

1.
 
Dawning??
Oct 21, 2004, 05:22
1.
Dawning?? Oct 21, 2004, 05:22
Oct 21, 2004, 05:22
 
Interesting title. It seems to suggest a more focused game set in the ancient era rather than the traditional ancient to future era civ gameplay. I'm looking forward to this one! Maybe it'll do the RTW thing where units fight it out in a 3D battlefield? RTW action with Civ depth would be the ultimate strategy game me thinks.

This comment was edited on Oct 21, 05:23.
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