Commandos Strike Force Announced

Eidos Announces Commandos Strike Force is the press release officially announcing an upcoming World War II first-person shooter based on the Commandos series that was first revealed this summer (story). The first screenshots from the project can be found on GenGamers. Here's a bit:
Eidos, one of the world's leading publishers and developers of entertainment software, announces the return of the legendary Commandos in the World War II first person shooter Commandos Strike ForceTM. Developed by Pyro Studios, Commandos Strike Force will be released worldwide in spring 2005 on PlayStation 2, Xbox and PC.

In a new direction for the multi-million selling series, Commandos Strike Force takes you right into the heart of the action from a first person perspective. Take control of the three members of the 'Strike Force' unit, each with their own play style. Switch between the Green Beret, always at the heart of the action with his expertise in combat and the use of heavy weaponry, the Sniper with his nerves of steel and expert marksmanship, and the Spy, stealthily striking at the heart of the enemy. However, it is up to you how you execute plans of attack by combining the Commandos' unique skills.

Set in war torn Europe amid the backdrop of World War II, you must take your elite group of Commandos behind enemy lines on a series of linked missions through France, Russia and Norway. Destroying a Nazi ship, ambushing enemy troops, freeing French Resistance prisoners and kidnapping a general are a few of the large range of missions. As well as a compelling single player campaign, the game features a variety of original online multiplayer modes. In the most fearsome war ever fought emerged the most fearless soldiers.
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die by the sword
Oct 14, 2004, 13:37
8.
die by the sword Oct 14, 2004, 13:37
Oct 14, 2004, 13:37
 
I wish someone would make a Medieval era type game using the game mechanics from Die by the Sword. (mouse movement swings the PC arm and weapon).
Implement different weapons.
Implement a decent physics engine.
Allow the player to first hack off an enemies arm then pick it up and use it as a weapon.
Add horse->horse combat (perhaps jousting)

http://pc.ign.com/articles/090/090086p1.html


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