New 3DRealms Game?

A comment on a story on Game Matters on original games (thanks GameGossip and HomeLAN Fed) has a quote from 3DRealms' Scott Miller that indicates they've got another game in the works other than Duke Nukem Forever. Here's the whole deal for now:
Id is now working on an original project, and although we're known for Duke, we also helped bring Max Payne to the market, and we're currently working on an unannounced original game, too.
View : : :
71.
 
Re: Max Payne
Oct 13, 2004, 06:41
71.
Re: Max Payne Oct 13, 2004, 06:41
Oct 13, 2004, 06:41
 
Oh, I found this on 3D Realms homepage regarding Remedy's first game Death Rally: "Originally released September 6, 1996."

UPDATED:

Remedy say on there homepage founded in 1995 and this is taking from there homepage regarding the history of Max Payne and 3DMark:

"In late 1996, after Death Rally was finished, people at Remedy started brainstorming ideas about a "3rd person action game". A prototype and design document of the game were created and shown to 3D Realms, who immediately fell in love with the idea. A development contract was signed and work on Max Payne began.

In 1997, Remedy created Final Reality™, a 3D accelerator benchmark program, for VNU Business Publications. It quickly became a widely used standard in 3D accelerator benchmarking with over 5 million copies distributed worldwide.

While Final Reality™ was an unbelievable success, it did not fit into Remedy's focus of creating action-packed games. A new company was founded in November 1997. Futuremark was born. Today Futuremark has established 3DMark as the defacto standard in 3D benchmarking. Over 20 million copies of subsequent 3DMarks have been distributed."

Date
Subject
Author
1.
Oct 12, 2004Oct 12 2004
2.
Oct 12, 2004Oct 12 2004
25.
Oct 12, 2004Oct 12 2004
26.
Oct 12, 2004Oct 12 2004
51.
Oct 12, 2004Oct 12 2004
3.
Oct 12, 2004Oct 12 2004
5.
Oct 12, 2004Oct 12 2004
10.
Oct 12, 2004Oct 12 2004
12.
Oct 12, 2004Oct 12 2004
56.
Oct 12, 2004Oct 12 2004
57.
Oct 12, 2004Oct 12 2004
58.
Oct 12, 2004Oct 12 2004
65.
Oct 12, 2004Oct 12 2004
4.
Oct 12, 2004Oct 12 2004
6.
Oct 12, 2004Oct 12 2004
7.
Oct 12, 2004Oct 12 2004
8.
Oct 12, 2004Oct 12 2004
9.
Oct 12, 2004Oct 12 2004
11.
Oct 12, 2004Oct 12 2004
13.
Oct 12, 2004Oct 12 2004
14.
Oct 12, 2004Oct 12 2004
15.
Oct 12, 2004Oct 12 2004
16.
Oct 12, 2004Oct 12 2004
17.
Oct 12, 2004Oct 12 2004
18.
Oct 12, 2004Oct 12 2004
19.
Oct 12, 2004Oct 12 2004
20.
Oct 12, 2004Oct 12 2004
21.
Oct 12, 2004Oct 12 2004
22.
Oct 12, 2004Oct 12 2004
23.
Oct 12, 2004Oct 12 2004
24.
Oct 12, 2004Oct 12 2004
27.
Oct 12, 2004Oct 12 2004
28.
Oct 12, 2004Oct 12 2004
29.
Oct 12, 2004Oct 12 2004
 Re:
30.
Oct 12, 2004Oct 12 2004
  Re:
33.
Oct 12, 2004Oct 12 2004
   Re:
34.
Oct 12, 2004Oct 12 2004
    Re:
32.
Oct 12, 2004Oct 12 2004
  Re:
31.
Oct 12, 2004Oct 12 2004
35.
Oct 12, 2004Oct 12 2004
36.
Oct 12, 2004Oct 12 2004
 Re:
38.
Oct 12, 2004Oct 12 2004
  Re:
39.
Oct 12, 2004Oct 12 2004
42.
Oct 12, 2004Oct 12 2004
37.
Oct 12, 2004Oct 12 2004
40.
Oct 12, 2004Oct 12 2004
41.
Oct 12, 2004Oct 12 2004
43.
Oct 12, 2004Oct 12 2004
44.
Oct 12, 2004Oct 12 2004
46.
Oct 12, 2004Oct 12 2004
47.
Oct 12, 2004Oct 12 2004
59.
Oct 12, 2004Oct 12 2004
60.
Oct 12, 2004Oct 12 2004
62.
Oct 12, 2004Oct 12 2004
70.
Oct 13, 2004Oct 13 2004
 71.
Oct 13, 2004Oct 13 2004
     Re: Max Payne
45.
Oct 12, 2004Oct 12 2004
48.
Oct 12, 2004Oct 12 2004
55.
Oct 12, 2004Oct 12 2004
64.
Oct 12, 2004Oct 12 2004
66.
Oct 12, 2004Oct 12 2004
72.
Oct 13, 2004Oct 13 2004
49.
Oct 12, 2004Oct 12 2004
50.
Oct 12, 2004Oct 12 2004
52.
Oct 12, 2004Oct 12 2004
53.
Oct 12, 2004Oct 12 2004
54.
Oct 12, 2004Oct 12 2004
61.
Oct 12, 2004Oct 12 2004
63.
Oct 12, 2004Oct 12 2004
67.
Oct 13, 2004Oct 13 2004
68.
Oct 13, 2004Oct 13 2004
 Re:
73.
Oct 13, 2004Oct 13 2004
 Re:
74.
Oct 13, 2004Oct 13 2004
  Re:
75.
Oct 18, 2004Oct 18 2004
   Re:
76.
Oct 18, 2004Oct 18 2004
    No subject
77.
Oct 23, 2004Oct 23 2004
     Re: No subject
69.
Oct 13, 2004Oct 13 2004