Bioshock (Not SS3) Announced

The BioShock First Look/Exclusive First Impressions on GameSpot has the promised announcement of the new project from Irrational Games, and though it is not the System Shock 3 announcement that had been anticipated, the game is described by Irrational's Ken Levine as the "spiritual successor" to System Shock 2. They offer first impressions of the game, said to be in development for three years now, as well as a video Q&A about the game with Ken that can streamed for free. Here's a bit from the preview:
BioShock takes place in a mysterious genetic laboratory. Other than that the complex is strewn with corpses (also for reasons unknown), nothing is clear to you. From what you can tell, the laboratory complex is apparently a holdover from World War II--you'll see remnants of the war as well as peeling paint throughout the complex. Something apparently happened back then that caused the complex to be abandoned by whoever was using it. In fact, the complex has only recently come back into use by the scientists circa the early 21st century, and advanced, top-secret contraptions used for arcane biotechnology experiments have been hastily bolted into the rotting walls of the complex.

You'll explore the complex from a first-person perspective, similar to System Shock 2 or Deus Ex, and you'll find it inhabited by three primary "castes" of creatures, which Irrational is currently referring to as "drones," "predators," and "soldiers"--creatures that might once have been human. We were shown a few concept images of creatures that were part human, part monster. Exactly how these creatures came to be this way isn't clear, but Irrational has suggested that some of them are actually fused with human anatomy: human lungs are grafted onto their bodies to breathe, and the human arm dangling off to the side can still hold and fire a gun.
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76 Replies. 4 pages. Viewing page 3.
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36.
 
Re: Yes
Oct 8, 2004, 22:45
36.
Re: Yes Oct 8, 2004, 22:45
Oct 8, 2004, 22:45
 
I believe there is one screenshot of concept art, and one concept art picture of a screenshot of some more concept art.

35.
 
Yes
Oct 8, 2004, 21:52
35.
Yes Oct 8, 2004, 21:52
Oct 8, 2004, 21:52
 
I just picked up Tribes V , while i didnt like the demo at all im Fking stoked about it,

Far as Bio goes it might be the successor to SS2 but as i remember Levine's first game was called Bio something and it was just like Systemshock 1 & 2 so this is all in sync with the series as far as im concerned.

Bring it on, and no i didnt like FreedomForce to much, lol sorry Ken but i think your best work is done in First person not third.

Oh yeah Thumbs way up for Tribes V.....i was scared at first but im glad Irrational took it over now.

34.
 
No subject
Oct 8, 2004, 21:36
34.
No subject Oct 8, 2004, 21:36
Oct 8, 2004, 21:36
 
pics look like this might be a pretty bizarre thing coming up.
Mighty freaky, I dig it.

Consoles are schwag.
33.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 21:23
33.
Re: Not SS3. But you know what? Oct 8, 2004, 21:23
Oct 8, 2004, 21:23
 
Screenshots and release dates aside, I'm really interested in the kind of design behind this game (from what I can gather from that article anyway). Emergent gameplay is exciting stuff, and it sounds like Bioshock will have a very interactive and reactive environment.

32.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 21:06
32.
Re: Not SS3. But you know what? Oct 8, 2004, 21:06
Oct 8, 2004, 21:06
 
3rd one is 'concept 3d art', not a screenshot - it say so on the gallery. Most likely means it's a render.
The game will be powered by an enhanced version of the Tribes: Vengeance engine. Note: This is not an actual screenshot, but a 3D concept space.
(caption)

This comment was edited on Oct 8, 21:06.
31.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 21:03
31.
Re: Not SS3. But you know what? Oct 8, 2004, 21:03
Oct 8, 2004, 21:03
 
"those aren't screenshots, they're concept art"

Two are concept art, one of them is a screen shot.

30.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 20:50
30.
Re: Not SS3. But you know what? Oct 8, 2004, 20:50
Oct 8, 2004, 20:50
 
I don't think EA even has the rights to System Shock anymore. I'm having a bit of a hard time finding links, but I'm sure I've read in a couple of places that EA doesn't have it. They can't make another SS game on their own even if they wanted to.

29.
 
No subject
Oct 8, 2004, 20:48
29.
No subject Oct 8, 2004, 20:48
Oct 8, 2004, 20:48
 
"The only thing that doesn't thrill me is the whole setting. A WWII lab?"

Is any one else getting tired of people in the future being pre occupied with Nazis?

WWII was 60 years ago. Let it go already. Why not set it in some USA bioweapons lab circa 1990 or so? How about the nuclear plant at Dimona? It is releasing radioactivity so all the people living around it would be great candidates for mutating into things.

It's posssibly because a lot of the secret Nazi projects are still classified... and also because they got up to some really horrible stuff (with specific reference to this) which no-one else has done (or at least been caught). I'd guess part of the premise of this game will be that whatever happened is down to the effects of an initial genetic experiment.

Cliched, granted. On the other hand, cliches are very useful if you want to surprise the player... lead them into what seems a predictable situation and twist it.

They could, of course, relegate the monsters to a side effect of something else..... what makes me curious is how they can make the player feel sufficiently isolated and trapped without making the location feel too unrealistic.

28.
 
Not been in development for 3 years
Oct 8, 2004, 20:37
28.
Not been in development for 3 years Oct 8, 2004, 20:37
Oct 8, 2004, 20:37
 
As someone else pointed out, the game hasn't been in development for 3 years. It's been in a design phase for 3 years. I don't believe the interview says how long the game's been in development for, but I suspect that development is just beginning. So we're looking at a 2006 or 2007 release, probably.

Very disappointing news, as I was really hoping for System Shock 3. I'm well aware of the license issue, but for all anyone knew, Irrational had worked something out. Oh well. A spiritual successor (although one that doesn't seem very inspired or appealing to me in the least) is better than none at all I suppose.

Avatar 6580
27.
 
No subject
Oct 8, 2004, 20:33
27.
No subject Oct 8, 2004, 20:33
Oct 8, 2004, 20:33
 
Dimona ;P;P

Now THAT would be original.

26.
 
No subject
Oct 8, 2004, 20:31
26.
No subject Oct 8, 2004, 20:31
Oct 8, 2004, 20:31
 
nobody has sufficiently explored the "cold war" settings IMO

maybe that will be the next hot thing... i doubt it tho.. BF2 will turn the "iraqi war" into the next hot thing most likely

__________________________________________________
"I spat the silly formula of Man upon the waters and fashioned his spirit after the image of mine own,
for JHVH-1 is a vengeful god, and I urinate on the heads of men."
______________________________________________
"When the bomb drops it'll be a bank holiday
Everybody happy in their tents and caravans
Everybody happy in their ignorance and apathy
No one realizes until the television breaks down..."

- SUBHUMANS
25.
 
Re: So
Oct 8, 2004, 20:26
25.
Re: So Oct 8, 2004, 20:26
Oct 8, 2004, 20:26
 
"The only thing that doesn't thrill me is the whole setting. A WWII lab?"

Is any one else getting tired of people in the future being pre occupied with Nazis?

WWII was 60 years ago. Let it go already. Why not set it in some USA bioweapons lab circa 1990 or so? How about the nuclear plant at Dimona? It is releasing radioactivity so all the people living around it would be great candidates for mutating into things.

Does anyone have any creativity left in them? If you don't, go read some science fiction books if you know how to read. There are about a million bad guys OTHER than nazis to make a game about.

They been talking about how the latest Star Trek sucks and is going down. I look at the listing for the premeire episode of Star Trek this season. What do I see. Nazis. Fuggin Star Trek in the future is talking about Fuggin Nazis. No wonder the show is junk and no one watches it. The writers are using it for propaganda, not science fiction. Last years episodes were political propaganda about WMD.

This comment was edited on Oct 8, 20:27.
24.
 
Re: No subject
Oct 8, 2004, 20:25
24.
Re: No subject Oct 8, 2004, 20:25
Oct 8, 2004, 20:25
 
OK, so it doesn't have SHODAN, and we won't see it for years (at which point the Vengeance engine will look like turd), but this sounds really good,

"A more obvious feature in BioShock that will add to its atmosphere is its creatures: they're partially human, or once were, but have been changed almost beyond recognition. Almost. Levine hints that the new game may feature the same kind of dramatic ambiguity seen in System Shock 2 and the motion picture Fight Club. Like in those other sources of inspiration, in BioShock, you may meet characters and have firsthand experiences early on that you'll come to doubt later. You may even begin to wonder whether you had actually seen what you thought you did--or whether your mind was playing tricks on you."

It sounds like they will be paying attention to plot, nevermind the silly AI idea. Maybe you play a creature that can "digest" memories, or you've slowly mutated over time into something...

Oh yeah, GAMESPOT CAN GO CHOKE ON SYPHILLITIC ELEPHANT COCK!!!!!!!!
23.
 
No subject
Oct 8, 2004, 20:23
23.
No subject Oct 8, 2004, 20:23
Oct 8, 2004, 20:23
 
This looks cool, and it'll be by the same crew that did SS2. They always deliver on time, and their stuff is always class.

Looking forward to it - don't take too long!

Kittens!
Avatar 8692
22.
 
Re: No subject
Oct 8, 2004, 20:15
22.
Re: No subject Oct 8, 2004, 20:15
Oct 8, 2004, 20:15
 
and when it says it's been in "development for three years now", what ken really meant was they've been tinkering with the design document for 3 years. there's no working code for this game and i seriously doubt it will see the light of day in under a year.

Ok that fucking sucks.

Creston


Avatar 15604
21.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 20:12
21.
Re: Not SS3. But you know what? Oct 8, 2004, 20:12
Oct 8, 2004, 20:12
 
I was preparing myself for this, but I'm still upset about the way they hyped the announcement.

I'm not sure why anyone was anticipating SS3, since EA has the rights to it. Blame Gamespot for their deliberate attempt to get people's hopes up by saying 'it will please fans of System Shock 2'. That implies a direct sequel, when they knew that was not the case.

20.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 20:12
Cy
20.
Re: Not SS3. But you know what? Oct 8, 2004, 20:12
Oct 8, 2004, 20:12
Cy
 
funny bit will be when, with another 20-30 game of the year awards, they got back to EA and said "bet you wished you fucking licensed us now fuckers!!!". I wanna be there

This comment was edited on Oct 8, 20:13.
19.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 20:00
19.
Re: Not SS3. But you know what? Oct 8, 2004, 20:00
Oct 8, 2004, 20:00
 
Yea, I don't think they've been actively working on the game for 3 years. More like "if we have any exttra time, we'll work on BioShock."

18.
 
Re: Not SS3. But you know what?
Oct 8, 2004, 19:56
18.
Re: Not SS3. But you know what? Oct 8, 2004, 19:56
Oct 8, 2004, 19:56
 
I was preparing myself for this, but I'm still upset about the way they hyped the announcement. And they don't have screen shots after 3 years? We won't be seeing this one for a while (2006 at least).

Just use good writers!
17.
 
Re: No subject
Oct 8, 2004, 19:53
17.
Re: No subject Oct 8, 2004, 19:53
Oct 8, 2004, 19:53
 
having just watched the streaming interview with ken levine on gamespot, you're going to be disappointed. those aren't screenshots, they're concept art. and when it says it's been in "development for three years now", what ken really meant was they've been tinkering with the design document for 3 years. there's no working code for this game and i seriously doubt it will see the light of day in under a year.

this is not to be down on the game, however. i'm as big a fan of the SS series as the next geek. it's just that blues comment above misinterprets the truth of the interview, which was revealed in the streaming video of ken levine, and not the written gamespot piece.

just don't go holding your breath on this one yet cause it's still a long way off.

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