BioShock takes place in a mysterious genetic laboratory. Other than that the complex is strewn with corpses (also for reasons unknown), nothing is clear to you. From what you can tell, the laboratory complex is apparently a holdover from World War II--you'll see remnants of the war as well as peeling paint throughout the complex. Something apparently happened back then that caused the complex to be abandoned by whoever was using it. In fact, the complex has only recently come back into use by the scientists circa the early 21st century, and advanced, top-secret contraptions used for arcane biotechnology experiments have been hastily bolted into the rotting walls of the complex.
You'll explore the complex from a first-person perspective, similar to System Shock 2 or Deus Ex, and you'll find it inhabited by three primary "castes" of creatures, which Irrational is currently referring to as "drones," "predators," and "soldiers"--creatures that might once have been human. We were shown a few concept images of creatures that were part human, part monster. Exactly how these creatures came to be this way isn't clear, but Irrational has suggested that some of them are actually fused with human anatomy: human lungs are grafted onto their bodies to breathe, and the human arm dangling off to the side can still hold and fire a gun.
Is any one else getting tired of people in the future being pre occupied with Nazis?yup, how about post-Iraq instead, scenarios could postulate "what if" Iraq / Iran / N. Korea goes really really bad.
After reading the whole article...
The lab itself WAS a WWII lab; though I don't think they specified it was an old Nazis lab. After all, the US might have been up to super-soldier stuff too.
But they say it's been occupied by modern-day (or slightly future) scientists. They've reactivated it and started doing experiments.
So, maybe the real weirdness is the current scientists' fault. Maybe they were building off the work the place was originally used for. Maybe it's something completely different. I don't think it was that specific.
It sounds interesting, but I miss Shodan. That voice was awesome. I'd love a voice synth that sounded like that, with the random stuttering. I'd use it to make ALL of my system sounds.
The only thing that doesn't thrill me is the whole setting. A WWII lab?
Except for the fact that the game Bioware is making is a RTS rather then a RPG you mean.