Valve is very accessable, though. Send Gabe an email and he'll respond within a few hours. Sometimes he'll respond to a rather big issue, and it winds up here.
And he's being faulted for that. Email Carmack and anyone at id and see if they'll email you back. But Valve keeps communications with the average player open and get faulted for that.
You're saying that a better solution to you simply looking away or scrolling on is for Blue to develop what? A special mailing list for every game that generates news??? Are you really serious?Not every game, you moron. Just one, i.e. Half-Life 2. Other games aren't generating the incessant stream of unimportant development "news" that Half-Life 2 is. And, no, it would not be difficult at all for Blue or Valve to add a forum area where people can come in and post their Half-Life 2 news sh*t.
What are our expectations? To receive a buggy product? No, you can't possibly mean that, can you?The history of PC game development suggests otherwise. Relatively few games are not updated or patched (that means almost all games receive an update or patch), and of those few that are not updated or patched, the reason they are not is not because they don't actually need updating. It's because the developer and/or publisher didn't want to spend the money to update the game.
And is it any more expensive to fix bugs before a release than it is after?Of course it is! Why, you ask? because when you fix them beforehand, you have already spent the money on the labor to fix them. However, if you wait until after the game is released, you can judge if fixing the bugs is worth the effort based upon sales and customer satisfaction.
Anyway, please let me know how I fared with my analysis of your paragraph.Damn poorly. I suggest you learn to read better. Go over the words again very slowly until you can grasp the meaning.
Again, show me one company that hasn't stopped development of an announced project.Since everyone likes to compare Half-Life 2 to Doom 3, how about ID. Name one of ID's projects which was announced, shown off at E3 like TF2 was (where it even won best of show), and then terminated or shelved for at least 5 years?
So why is TF2 any different?Because TF2 was talked about and publicized by Valve repeatred since TF1 was released, and TF2 even won best of E3 in 1999. For years Valve has strung TF fans along with the promise of TF2. With other games which have been discontinued, there was always an official announcement. Fans were not strung along with the idea that the game would eventually be available.
Carmack's quote was in reponse to a question about Doom 3's release date; not to a question about Doom 3 at E3.The bottom line is what actually Carmack said. He did NOT say the game would be done before the next E3. End of story.
Oh yeah, there was the HUGE sign at one of the quakecons that said "Doom III: Coming 2003" now that I think about itActivision was responsible for that sign (if it is not a photoshop job). ID didn't promise a 2003 release date.
Again, show me one company that hasn't stopped development of an announced project.
So why is TF2 any different?
I don't want that shite Counterstrike. I just want HL2 and HL1: Source. Why don't they have a single-player option? Having Counterstrike bundled with any HL2 option is like having to install Internet Explorer with Windows... purely Gates-ian.
As for TF2 - it isn't relevant. Show me one company that hasn't had vaporware. Even Blizzard announced their Warcraft adventure game only to kill it a few months before release, and after tons of enormous hype. People don't whine about that.
TF2 is still coming, too. Most likely as a free addon to HL2. Again, you whine and whine, but would you rather have paid $50 for it two years ago and see HL2 two years from now or get HL2 before the end of the year and download a free TF2 in 6 months?Heh... No way in hell it's going to be free.. Just.. no way in hell