announces that they are providing the
physics engine for Duke Nukem Forever:
3D Realms selects Meqon as physics
provider for Duke Nukem Forever
Norrköping, Sweden – 27th of September, Meqon, an up and comer in the physics
middleware industry, announced they have been selected by 3D Realms as the
physics engine provider for their long awaited game Duke Nukem Forever.
Meqon has been focusing on creating the most easy to use and flexible physics
engine in existence. George Broussard, CEO of 3D Realms backs them up - “We
evaluated several physics SDK's and Meqon was really fast, had the cleanest
interface and integrated into our game very quickly."
The physics engine does not only handle basic rigid body simulation, but extends
into character and vehicle enhanced physics as well. Mr Broussard comments,
“With its advanced feature set, we feel confident that Meqon's next generation
physics engine can help us create the next generation of action games.”