Half-Life 2 Deee-luxe?

Half-Life 2 Collector's Edition Revealed? on IGN is a speculative article based on listings for a Half-Life 2 Special Edition on Gamestop.com and a Half-Life 2 Collector's Edition on EBgames.com, each listing similar contents: a DVD version of Valve's shooter sequel, Counter-Strike: Source, Half-Life: Source, a limited edition t-shirt, and a book on the game. Each listing carries a price of $79.99.
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Re: Multiplayer HL2
Sep 24, 2004, 10:32
32.
Re: Multiplayer HL2 Sep 24, 2004, 10:32
Sep 24, 2004, 10:32
 
Well yeah - of course if something is huge - and can be climbed on - it will be accounted by the server.

I don't think this will be a problem though. CS:Source has about 20 barrels lying around the place that are server side - and there's a few other things that are server side too - a tire and about 5 crates.

I don't know what doom3 were playing at with their netcode (2 barrels takes the same netcode as 28 players?) - but Half-Life seems to do it right.

In CS:Source there are lots of objects that aren't kept track of server side - simple things like milk cartons and glass bottles that doesn't interfier with the players movement/view.

Also bear in mind that there are quite a few 64 player CS:Source servers with no lag at all.


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