If valve is cutting all of this out of the loop and everything they make is going directly to them... WHY THE HELL ARE THEY STILL CHARGING AS MUCH AS RETAILERS!!!
Well, for starters, someone else already mentioned this. If they made the price too low, they'd piss off Sierra / VU as well as all of the retailers. It's probably in contract that they won't undercut everyone. After all, they don't want to completely alienate every publisher out there
Second, it's not like all costs are going out the window. They have to pay for insfrastructure, support, bandwith, upgrading/fixing the STEAM client, etc.
The more people that use it, the more personel they need to administer the servers and accounts, as well as fix things. They also need servers. They also probably have to pay for bandwith (probably flat rate, but rate increases if the usage goes up too much).
Providing a service like this is pricey. Why do you think some MMORPG's charge like $15 USD a month (in some cases). They need to admin the servers, expand when necessary, and fix software issues. Yeh, part of it is so they can constantly milk a small profit per user, but they have to cover costs.
And before you say "well, Blizzard doesn't charge," I have to admit I have no idea how they support Battle.Net out of pocket.
Yeh, you can call them greedy, but something has to pay for the service. At least it's not a monthly fee or something.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurmama
This comment was edited on Sep 20, 15:35.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama