realistic water: since far cry this will be the norm
The original AvP's water, while not reflective was definately very cool. It was polygonal and dynamic. So running around in puddles you could look down and see the water rippling away from you, hitting the walls and then rippling back. Damn that water was way ahead of it's time.
I've yet to see water in another game like that...even Farcry's doesn't stack up. Yes it looks pretty but that's about it.
This comment was edited on Sep 20, 11:07.