DOOM 3 Demo

The DOOM 3 demo is now available, offering a chance to turn on your flashlight and get your ass to Mars to check out id Software's latest first-person shooter. The demo offer three levels from the game, the whopping 461 MB download is available on 3D Downloads, 3D Gamers, Computer Games Online, Ferrago, Fileaholic, FileFront, Filerush (torrent), FileShack (registration required), Fragland.net, Gameguru Mania, Gamer's Hell, and Worthplaying.
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148 Replies. 8 pages. Viewing page 3.
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108.
 
Re: No subject
Sep 20, 2004, 00:26
Re: No subject Sep 20, 2004, 00:26
Sep 20, 2004, 00:26
 
And not enough pinky demons.

Yeah, I was disappointed about that too. There weren't anymore from Hell on, were there? Even a while before Hell there weren't any that I remember.

This space is available for rent
107.
 
No subject
Sep 20, 2004, 00:19
No subject Sep 20, 2004, 00:19
Sep 20, 2004, 00:19
 
now that the hype has dissapated somewhat, many people have returned to their senses and realized how much Doom 3 sux monkey balls

its too bad the reviews were all written before the hype dissapation - many of em say "yeh the game is repetitive and boring, but IT STILL KICKS ASS!"... yeh, ok you fuckin morons, sure

and i think the engine is a peice of shit too... fuck that indoor, 1 corridor at a time bullshit.... i'd be willing to bet the EFFECTIVE draw distance on the junk is pretty lame to - good thing you can never see more than 100 feet or so in front of you in D3

fuck id and their philosophy - they can suck my dick while i keep my money

__________________________________________________
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I'd rather run with Ramsey, swim in quicksand... shit by a tree, fuckin live off the land..."
______________________________________________
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Everybody happy in their ignorance and apathy
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106.
 
No subject
Sep 20, 2004, 00:17
No subject Sep 20, 2004, 00:17
Sep 20, 2004, 00:17
 
wow, i actually feel kinda bad for enjoying my doom3 experience after the thrashing it seems to get on here =P

---------------------------------------------------
"im not supposed to be here, im not supposed to be"
105.
 
No subject
Sep 20, 2004, 00:12
No subject Sep 20, 2004, 00:12
Sep 20, 2004, 00:12
 
I liked Doom 3, but it has no replay value. And not enough pinky demons.

Avatar 13955
104.
 
No subject
Sep 19, 2004, 23:51
No subject Sep 19, 2004, 23:51
Sep 19, 2004, 23:51
 
I won't be buying it though.

not on my watch dirtbag.

Supporter of "The Only Good fredster Is A Dead fredster" fan club

The Former Leader and Victor of the rebel movement against the dark Lord Surewood and his fiendish cohorts(bunko)
Supporter of "The Only Good fredster Is A Dead fredster" fan club
103.
 
No subject
Sep 19, 2004, 23:43
No subject Sep 19, 2004, 23:43
Sep 19, 2004, 23:43
 
Eh, it is an ok sequel. About what I expected. I won't be buying it though. It's out to appeal to the teen market I guess.

Maybe I am too old to appreciate mindless bullet spraying and cyborg demon-things..

Avatar 18037
102.
 
Re: Hooray for demos!
Sep 19, 2004, 23:29
Re: Hooray for demos! Sep 19, 2004, 23:29
Sep 19, 2004, 23:29
 
yeah farcry has great ai....
hang on im just going to walk off that cliffe over there while shooting at you.


101.
 
Hooray for demos!
Sep 19, 2004, 23:26
Hooray for demos! Sep 19, 2004, 23:26
Sep 19, 2004, 23:26
 
Very glad I resisted buying this now.

It's just like a new version of Doom, "Pretentious Doom" maybe.


100.
 
No subject
Sep 19, 2004, 23:25
No subject Sep 19, 2004, 23:25
Sep 19, 2004, 23:25
 
one hundred

Supporter of "The Only Good fredster Is A Dead fredster" fan club

The Former Leader and Victor of the rebel movement against the dark Lord Surewood and his fiendish cohorts(bunko)
Supporter of "The Only Good fredster Is A Dead fredster" fan club
99.
 
Re: A warning - Doom 3 is Quake 2
Sep 19, 2004, 23:20
99.
Re: A warning - Doom 3 is Quake 2 Sep 19, 2004, 23:20
Sep 19, 2004, 23:20
 
and to quote my self.
"...another typical bluesnews have a cry about everything thread" - AcidDrone
Props to Sty

This comment was edited on Sep 19, 23:23.
98.
 
Re: A warning - Doom 3 is Quake 2
Sep 19, 2004, 23:10
98.
Re: A warning - Doom 3 is Quake 2 Sep 19, 2004, 23:10
Sep 19, 2004, 23:10
 
Far cry is supposed to have real good AI, at least that's what some reviewers say. Doom3 AI or lack of AI is just not acceptable in 2004. This phenomenon is the main reason I play online more aften every year.... at least human players even the bad ones offer some kind challenge.

Avatar 19242
97.
 
Re: A warning - Doom 3 is Quake 2
Sep 19, 2004, 23:04
97.
Re: A warning - Doom 3 is Quake 2 Sep 19, 2004, 23:04
Sep 19, 2004, 23:04
 
Hehe you can really tell whos a half-life fanboy or ATI fanboy (because doom 3 runs like poo on their loved cards) here.

________
I don't like arguing. Why can't we all just get along instead of fighting and arguing?
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
96.
 
Re: A warning - Doom 3 is Quake 2
Sep 19, 2004, 22:49
96.
Re: A warning - Doom 3 is Quake 2 Sep 19, 2004, 22:49
Sep 19, 2004, 22:49
 
Halo's AI would duck, use cover, fire,
Doom 3's marines do this much better than Halo's AI.

...spout one-liners
Oh yes, those are so campy that they make the game seem like a really bad saturday morning cartoon show or worse yet, a parody of one.

and overall be quite beleivable in the context of the game.
It's only believeable if you are willing to believe that in a time of war, the enemy soldiers, despite the fact that they greatly outnumber you, are too scared or too blind to fight you unless you are right in their immediate vicinity and won't hunt you down if you run away. Now, that's a "believeable" game. LOL!

If the worst that can be said is that the AI in Halo stuck by their spawn/trigger area then fine.
It's not the worst, but I addressed it as what I think is its greatest single-player gameplay flaw (absent the PC version's abyssmal performance). Since the objective in the game for the player is not to seek out and kill every soldier he sees, this deficiency simply ruins the challenege and the believeability of the game.

Again, why anyone would compare these two games dosen't make sense as PK is more comparable.
I was responding to a post, genius. I didn't make the initial Halo comparison. I only addressed it in my response.

As for Painkiller, Painkiller's AI is so damn bad that the game is unchallenging and extremely boring.

This comment was edited on Sep 19, 22:53.
95.
 
Re: A warning - Doom 3 is Quake 2
Sep 19, 2004, 22:35
95.
Re: A warning - Doom 3 is Quake 2 Sep 19, 2004, 22:35
Sep 19, 2004, 22:35
 
The marines jump to the side yes. Everything else just makes a bee line towards you as soon as you are spotted.
Either you didn't play the game on the highest difficulty or you didn't play the game the way I played it. I played a great deal of "strafe and poke around the pillars and walls" with the marines, and they impressed me with how they handled it. I was expecting Doom 2/Quake 2/Painkiller-style run straight at me and die from my fire, and that is not how the AI behaved at all. I was also surprised at how the bull creatures pursued. I was expecting an "out of sight, out of mind" type of pursuit, but that is not what I got.

Doom 3's AI characters are certainly not the pinnacle of an FPS game AI to date, but some of the characters are quite good especially if you know how to challenge them.

This comment was edited on Sep 19, 22:54.
94.
 
No subject
Sep 19, 2004, 22:26
94.
No subject Sep 19, 2004, 22:26
Sep 19, 2004, 22:26
 
When the hell has a sequel ever been revolutionary?

System Shock 2
Quite possibly/arguably the greatest sequal ever!


Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
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93.
 
Re: No subject
Sep 19, 2004, 22:25
93.
Re: No subject Sep 19, 2004, 22:25
Sep 19, 2004, 22:25
 
Graphics were good, sounds were sparse. Anyone else notice that your footsteps sounded the same no matter what surface you were on? I became very familiar with the old footstep noise, in a not so good way. The ai was pretty much unchanged from doom1. Monster sees you/is teleported behind you, moves toward you and shoots, if it has a ranged wep. They had some cool instances where imps did unexpected things like crawl out of narrow gaps and stuff, but that was totally scripted. The ai couldn't have do anything but walk towards you on flat surfaces. I can't wait to see what other developers do to make interesting game using the engine, which with the lighting and all, is stellar.

This comment was edited on Sep 19, 22:26.
92.
 
Re: No subject
Sep 19, 2004, 22:05
92.
Re: No subject Sep 19, 2004, 22:05
Sep 19, 2004, 22:05
 
They pursue you? Amazing! Never seen that before in a game.
That's especially ironic coming from you since you so praised Halo's AI because in Halo the AI do not pursue much at all. If the player runs past an AI character's small area of movement, the AI will just stand there.

In Doom 3 the AI pursue more intelligently than in most games. I was pleasantly surprised in many situations by the actions of Doom 3's AI.

This comment was edited on Sep 19, 23:00.
91.
 
Re: No subject
Sep 19, 2004, 22:02
Tom
91.
Re: No subject Sep 19, 2004, 22:02
Sep 19, 2004, 22:02
Tom
 
When the hell has a sequel ever been revolutionary?

Star Control 2. Now THAT is how to make a great sequel...

90.
 
Superdoom
Sep 19, 2004, 21:48
90.
Superdoom Sep 19, 2004, 21:48
Sep 19, 2004, 21:48
 
Any of you heard of this?

In case you havent its a mod that changes Doom3 for the better IMO.

It gives you a third person view, makes the A.I. perform better( now they will dodge run roll and go for backup properly) and it alows you to enable a quasi Co-Op mode,
where you will have a key to spawn a marine or a droid to help you out.

So far I like it, it also enables the blood to spray onto walls and stick there.

I was disapointed with doom3 as well but instead of crying about it I did something about it, now im kinda liking Superdoom mod.

In case you need a speed bump in performance, Go to your doom3 folder and look for the config file in your base folder, you might have to turn it into notepad doc but once your in there go to line < seta cache " "> and change the number into a 96, exit the file and save.

Start doom3 and enable Ultra mode ...just do it and see the difference in speed.

Oh btw im not even into FPS that much since Shogo hehe so I guess i will sit here and hope HalfLife 2 Mod crew is up to the challenge.

For the Superdoom Mod go to Doom3files.com if not there go to doom3 website and look up the fan links I think doom3files can be found there.

Here is the location for Superdoom http://doom3.filefront.com/

This comment was edited on Sep 19, 22:08.
89.
 
Re: No subject
Sep 19, 2004, 21:38
89.
Re: No subject Sep 19, 2004, 21:38
Sep 19, 2004, 21:38
 
When the hell has a sequel ever been revolutionary?
A pretty fair comment, generally. It's usually the whole point that a sequel does not have radically different gameplay to the original game. There are exceptions, of course. The SWAT series springs to mind... each of SWAT 1, 2, and 3 were utterly different IIRC (SWAT 4 is going to be like SWAT 3, however). GTA 2 -> GTA 3 was mentioned already, and is probably one of the better examples (the gameplay was certainly not so different as the SWAT series, but the overall changes were pretty dramatic). Whether or not this sort of thing counts as "revolutionary" is up for debate, but you can at least say that sequels can sometimes be vast improvements on the originals.

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